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Joined: Apr 2010
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huber Offline OP
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hi guys.

im on the zeppelin mission in FOV - i need to escort it but when we come close it alweys get blown. i tried it many ,many times and even went so far as to use a trainer that gives infinite mana and hp - but still in the last stage the zeppelin gets blown away.

i read the other thread about it and one guy said he used the ability given to him by bellegar. i tried using it but it is so slow on the cooldown that until it returns the zepplin dies even if i continue to kill the rest of them with my firebreath.

can sombody please help me?

Last edited by huber; 28/11/10 10:14 AM.
Joined: Jan 2009
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Don't stick close to the Zeppelin. Your job is not so much to guard it as it is to clear the road.

Fly ahead following the gold arrow path and clear out all the towers and nests in your way. Use Bellegar's ability to clear out clusters of towers, like an island which has a nest and 4 Ballistae around it, or a Lightning Tower and cluster of ballistae.

Worry more about the towers than the flyers, but keep an eye out for Grub Bomb flyers.

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huber Offline OP
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i tried and i tried and i tried, and i tried again even with cheats and with your advice - i just cant. so now i have 2 option:

1. hoping sombody will help me by sending him my save just before the end of that scene (the last autosave) so he will pass it for me so i can see the end.

2. give up after so many tries and move on to the next game.

as you see - im still here hoping for the best...

maybe you can help?

Joined: Nov 2010
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It's really quite easy once you know how to approach it:

1. Don't use your dragon breath at all.

2. Use the fire sphere to take out ballistas from a distance (takes 2 hits).

3. Summon the wyvern near nests to distract enemies.

4. Use the special ability on the islands with big clusters of enemies, like the ones with nests or lightning towers surrounded by ballistas. Fire it right in the middle and it'll take out most of them in a big radius. Save for only these big groups as it has a long cool down.

5. Stay pretty far ahead of the zeppelin clearing the way but close enough that you can use the zeppelin targeting skill to help you take out nests. Also let it handle the flying stragglers on its own and you deal with the big stuff.

By the end of it the zeppelin should be no lower than like 95% health if you do it right.


Good... Bad... I'm the guy dual-wielding swords with +100 magic damage.

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