Larian Banner
Previous Thread
Next Thread
Print Thread
About those minimum system requirements... #467501
24/06/13 09:48 PM
24/06/13 09:48 PM
Joined: Mar 2003
Posts: 27,921
Canada
Raze Offline OP

Larian Studios
Raze  Offline OP

Larian Studios

Joined: Mar 2003
Posts: 27,921
Canada

Has anyone tried getting the game working on a below spec system? Specifically, Tarasis in the Kickstarter comments only has a MacBook Pro, with Nvidia 9400M graphics (2.53Ghz CPU, 8GB Ram (3GB in XP), 512GB SSD).

The 9400M seems pretty under powered (in a quick web search) compared to the official minimum graphics of a GeForce 8800 GT (512MB RAM) or equivalent, but the previous Divinity games were fairly conservative with their minimum specs, so it is at least worth checking if the game might be playable on a MacBook at a lower resolution or reduced graphics settings.

Re: About those minimum system requirements... [Re: Raze] #467659
26/06/13 11:05 PM
26/06/13 11:05 PM
Joined: Apr 2013
Posts: 143
Northern Ireland
tarasis Offline

member
tarasis  Offline

member

Joined: Apr 2013
Posts: 143
Northern Ireland
Well I can answer this myself now smile

on Win XP

1280x800 (graphics auto detect Quality as High) ~7FPS
1280x800 (Quality Low) ~9-12FPS

800x600 (Quality low but settings below shadows enabled) ~16-19FPS

640x480 (Quality low) ~30FPS
640x480 (Quality low but settings below shadows enabled) ~26FPS

@Larian (or David?) noted on KS that he was surprised it ran at all, and quite understandably felt the graphics card was the bottleneck. Also suggested using Win 7 rather than a 12 year old operating system smile

As I'm curious to see what, if any, difference running in Win 7 would make I'm in the process of backing stuff up before I nuke the partition and install Win 7.

Re: About those minimum system requirements... [Re: tarasis] #467669
27/06/13 12:46 AM
27/06/13 12:46 AM
Joined: Nov 2010
Posts: 164
G
Garod Offline

member
Garod  Offline

member
G

Joined: Nov 2010
Posts: 164
Tarsis, also take a look at the DirectX on Win7, I did see some articles on it online.

One statement was:
So in order to use your video game, which more than likely needs Direct X hardware drivers and full performance of the hardware, your going to need to install Windows 7 into Bootcamp and directly boot the Mac into the Windows operating system.


WeresheepVampire of Original Sin
WoOS - https://weresheep.net/doku.php
Re: About those minimum system requirements... [Re: Garod] #467948
28/06/13 10:04 PM
28/06/13 10:04 PM
Joined: Aug 2009
Posts: 2,033
Soviet Empire
Kein Offline
veteran
Kein  Offline
veteran

Joined: Aug 2009
Posts: 2,033
Soviet Empire
Can someone tell if the game forcefully limits FPS to 30/60 CAP?

Does it has real AA features or it is usual edge-blurring?

Re: About those minimum system requirements... [Re: Kein] #467951
28/06/13 10:06 PM
28/06/13 10:06 PM
Joined: Dec 2006
Posts: 749
Lar_q Offline

old hand
Lar_q  Offline

old hand

Joined: Dec 2006
Posts: 749
We have an AA gun!

Re: About those minimum system requirements... [Re: Lar_q] #467966
28/06/13 11:31 PM
28/06/13 11:31 PM
Joined: Aug 2009
Posts: 2,033
Soviet Empire
Kein Offline
veteran
Kein  Offline
veteran

Joined: Aug 2009
Posts: 2,033
Soviet Empire
Arbital Annihilation gun?

Re: About those minimum system requirements... [Re: Kein] #468013
29/06/13 08:07 AM
29/06/13 08:07 AM
Joined: Aug 2009
Posts: 2,033
Soviet Empire
Kein Offline
veteran
Kein  Offline
veteran

Joined: Aug 2009
Posts: 2,033
Soviet Empire
Good lord, everything, that indicates poor and cheap console port, everything that I was afraid of is here:
-- hardcoded FPS cap to 60 (FrameCapFPS completely being ignored by the game)
-- lack of AA setup (hello nVidiaInspector, we need your help again)
-- incredible small fontsize (looks like Divinity 2 feedback onthis field was ignored as well)

Fake Fullscreen breaks mouse position so it is useless. Fullscreen ALWAYS on 60FPS and always sets Refresh Rate to 60Hz as well. DXOverride not compatible, game crashes.

Beta status is not an excuse for lack of basic engine features that should be mandatory for any PC game.

Re: About those minimum system requirements... [Re: Kein] #468028
29/06/13 10:00 AM
29/06/13 10:00 AM
Joined: Dec 2012
Posts: 560
Elwyn Offline
addict
Elwyn  Offline
addict

Joined: Dec 2012
Posts: 560
I managed to run the game on a laptop with a 2.4 Ghz C2D processor. Since it wasn't my laptop I do not remember the graphics card specification (I can look it up later), but it should be way below the official minimum requirements. The graphics quality was of course very low, but the game was running very smoothly without any crash or lagging.

Re: About those minimum system requirements... [Re: Kein] #468062
29/06/13 04:46 PM
29/06/13 04:46 PM
Joined: Apr 2013
Posts: 1,801
Germany
LordCrash Offline

veteran
LordCrash  Offline

veteran

Joined: Apr 2013
Posts: 1,801
Germany
Originally Posted By: Kein
Good lord, everything, that indicates poor and cheap console port, everything that I was afraid of is here:
-- hardcoded FPS cap to 60 (FrameCapFPS completely being ignored by the game)
-- lack of AA setup (hello nVidiaInspector, we need your help again)
-- incredible small fontsize (looks like Divinity 2 feedback onthis field was ignored as well)

Fake Fullscreen breaks mouse position so it is useless. Fullscreen ALWAYS on 60FPS and always sets Refresh Rate to 60Hz as well. DXOverride not compatible, game crashes.

Beta status is not an excuse for lack of basic engine features that should be mandatory for any PC game.


OMG who cares about all that stuff? Nobody needs more than 60 FPS, especially not in a game like that. The fonts may be changed until release.

The game is running smoothly and looks good, that's all that I ask for......


WOOS
Re: About those minimum system requirements... [Re: LordCrash] #468085
29/06/13 07:41 PM
29/06/13 07:41 PM
Joined: Apr 2013
Posts: 10
vebveb Offline
stranger
vebveb  Offline
stranger

Joined: Apr 2013
Posts: 10
With my amd hd7730m, I get 14fps in high, 18fps in medium and 21fps in low. With my intel hd4000, I get 18fps in low.

I think 14fps is playable because it's not like a race game or a FPS, though it could be better (I'm waiting a choice between directx 9, opengl and directx 11, since the kickstarter campaign told there will be all of them).

On steam, it is written Amd hd4850 for the minimum requirement. I think it should be changed to something lower (to give a comparison, directx 9 performance of amd hd7730m is around amd hd 4670, which is more than two times slower than 4850 according to 3Dmark results).
People with a configuration worse than 4850 could not buy it because of that, whereas they could run the game.


Moderated by  Issh, Larian_QA, Raze 

Powered by UBB.threads™ PHP Forum Software 7.6.2