Everything is easy when you put the battlespeed to the slowest setting, because then you can easily micro-manage everything.
But then again, once you begin manufacturing Hunters in substantial quantity on the tactical map, along with an Ironclad navy and air support from Imp flyers, there is little you can't accomplish.
The Hunter unis is strange to me. It pretends to be a scout but it is more akin to a knight in some rts games (like Warcraft)- quick, hard hitting and not that difficult to amass.