Noticed a bug as me and my friend were playing co-op. Sometimes enemies get desynced in combat, resulting in the client seeing enemies facing in the wrong directions. So far it looks like the enemies always face the correct direction on the host's screen.

Obviously this is a big issue for the client when trying to set up backstabs or when trying to enter sneak mode (and in fact this is how we discovered the bug in the first place). It gets really annoying for me (the client) to have to confirm with my friend (the host) which way my targets are facing every single time I want to pull off a backstab.