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I really hope it's temporary animation because you haven't implemented proper sneak animation yet. This immersion-breaking walking bush shouldn't make it's way into release version.

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I know you did not intend it, but your title got it right. The walking bush is a joke, and a deliberate one. Divinity Original Sin is filled with humorous elements and this is one of the better ones. Nothing beats sneaking around someone's bedroom disguised as a moving piece of shrubbery.

I don't think there are any plans on changing it.

Joined: Jan 2014
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I thought the plan was to expand upon it, actually. Bush in the wild, barrel in the city, etc. Did that plan get tossed?

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That's still the plan AFAIK.

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It's not only a joke in itself, it's often seen in (mostly older) comedy shows/movies. No one ever suspects the out of place bush that keeps getting closer...

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The walking bush is great, even if they don't change it.

Joined: Mar 2014
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I like it very much. Its actually great.

It is actually better then any of the laughable attempts to make it look "realistic" seen in so many other games that have a distant perspective.

And lets not forget that it switches you into mode where you see where NPCs are looking.

Which also looks pretty great.
And then you see a bush trying to move to avoid that :P


Its funny, makes me smile everytime.


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Stealthing as a bush in someones room behind him and pickpocketing him is totally legit!

I like it.

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Obligatory Monty Python reference: https://www.youtube.com/watch?v=ltmMJntSfQI wink


* as usual this is imho (unless stated otherwise); feel free to disagree, ignore or try to change my mind. Agreeing with me is ofc also allowed, but makes for much worse flamewarsarguments.

It is a full moon night and ... bèèè! ... the Weresheep are out...
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Originally Posted by Killy86
Stealthing as a bush in someones room behind him and pickpocketing him is totally legit!

I like it.


Can probably be topped only by a walking barrel! (... or by a walking set of cleaning utensils like broom and bucket...)

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I like (and laugh at) the bush myself. I suspect this complaint is going to come up often after launch, however. I think the problem now is that as the role of rogue/thief becomes more viable as a class (in this classless system), it will attract more and more players who enjoy playing that role.. and who want to look as bad-@#$ as possible while doing it.

And then they turn into a walking bush, and the humor is at odds with their desire to look like a cool assassin. They probably want more Splinter Cell and less Monty Python. I can put myself in their shoes and understand the complaint, though. I wouldn't want my warrior to go into Three Stooges mode every time he got into melee combat.

Still hoping to see barrels and bushes, though. smile

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I think it's an appropriate time to lay our respects to Bush Man at the San Fran Wharf who passed recently. For years he would hide in a moving bush and scare tourists, good fun had by all. Perhaps you knew of him.

Perhaps MIT's Camo Generator:
http://www.hardocp.com/news/2014/05/22/mit_has_developed_camouflage_generator/

Last edited by Horrorscope; 26/05/14 03:31 PM.
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Agreed.. love the bush keep it lol.

Joined: Apr 2014
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So if I'm following along here, just so I'm sure I understand, you're playing a game with

* were-sheep
* talking rats
* fuzzy bunnies with attitude
* arthritic skeletons
* back-firing, disfunctional love potions
* wizards who prefer to be cats
* cats who prefer to be sailors
* integrated rock-paper-scissors as a plot mechanic
* desperately needy talking crabs, and melancholic giant oysters
* a boss named Pontius Pirate
* axe handles and occasional sword hilts the size of fence posts
* googly-eyed explodey suicide skeletons
* a Tapestry of Time watermarked "Stub" (I still miss that)

...and that's all well and good.

But you sneak by disguising yourself as a bush, and that's where you draw the line?
That's just not funny anymore?

All right, then. Carry on.

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Originally Posted by PeteNewell
So if I'm following along here, just so I'm sure I understand, you're playing a game with

* were-sheep
* talking rats
* fuzzy bunnies with attitude
* arthritic skeletons
* back-firing, disfunctional love potions
* wizards who prefer to be cats
* cats who prefer to be sailors
* integrated rock-paper-scissors as a plot mechanic
* desperately needy talking crabs, and melancholic giant oysters
* a boss named Pontius Pirate
* axe handles and occasional sword hilts the size of fence posts
* googly-eyed explodey suicide skeletons
* a Tapestry of Time watermarked "Stub" (I still miss that)

...and that's all well and good.

But you sneak by disguising yourself as a bush, and that's where you draw the line?
That's just not funny anymore?

All right, then. Carry on.


Your post has just made me laugh for whole 5 minutes! hehe

Joined: Apr 2014
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Look at that: tone carried through as intended on the internet, for once!

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Heh, I love the bush... It's great.

Joined: May 2014
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One thing I noticed with the sneak mechanic is that when I am sneaking with both characters, when I switch characters the one I am switching from stands up and vice versa. Not sure why if I switch while in sneak mode the characters should stay sneaking and not stand.

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Look some people love bush and other dont. I mean back in the 70's/80's it was all the rage. Not now though. People tend to trim or remove it completely. So maybe D:OS should move with the times. Make the sneaking more aerodynamic.

Joined: Apr 2014
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I bet Yuthul Gor sells wax.

I'm not sure you'd want to use it yourself, though...

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