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Joined: Mar 2003
Location: Canada
Support
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Joined: Mar 2003
Location: Canada

The update is ready; we're just waiting on Steam to do something.

Joined: Apr 2013
addict
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addict
Joined: Apr 2013
Originally Posted by Puyopsy
3 months to provide us a patch, that's a joke, isn't it ?


Well, that entirely depends on what amount of work went into the update, and how much testing was done prior to release.

Joined: Oct 2012
Location: India
apprentice
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apprentice
Joined: Oct 2012
Location: India
Originally Posted by Puyopsy
3 months to provide us a patch, that's a joke, isn't it ?


I see. Since you have so much experience, would you like to provide us with a patch yourself?

Joined: Jul 2014
Location: Belgium
journeyman
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journeyman
Joined: Jul 2014
Location: Belgium
Originally Posted by Puyopsy
3 months to provide us a patch, that's a joke, isn't it ?


What are you talking about? The game has been patched 15 times since release (not counting the localization updates)

The latest patch dates back to the 22nd of august, that's not even one month....

If you are waiting for a specific thing and don't care about all those fixes and tweaks that have been done since release, that's fine for you.
But don't start getting mad

Joined: Aug 2014
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stranger
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Joined: Aug 2014
I haven't installed the game yet, but do conversations in co-op now work as one would expect? With that I mean that if one of the players initiates a conversation, the other player receives a warning of this and is asked to join the conversation. After which the second player sees the same dialogue screen pop up as the player that initiated the conversation, can hear the NPC at hand talking, and perhaps even can suggest which answer should be picked by clicking on it? Or how does it work exactly now?

Last edited by Arrahant; 16/09/14 08:35 AM.
Joined: Jul 2014
Location: Belgium
journeyman
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journeyman
Joined: Jul 2014
Location: Belgium
Originally Posted by Arrahant
I haven't installed the game yet, but do conversations in co-op now work as one would expect? With that I mean that if one of the players initiates a conversation, the other player receives a warning of this and is asked to join the conversation. After which the second player sees the same dialogue screen pop up as the player that initiated the conversation, can hear the NPC at hand talking, and perhaps even can suggest which answer should be picked by clicking on it? Or how does it work exactly now?


You don't get a warning but characters that are in dialog now have a speech balloon above their heads.
You can click on a character with such a balloon, as if you'd do to talk to them, to get the dialog window with all the history of that conversation, allowing you to re-read it all if you'd like.
Check the update video, you can see how it works there (https://www.youtube.com/watch?v=SDp_H9w7Imc&t=4m20s)

Last edited by Styno; 16/09/14 08:53 AM.
Joined: Apr 2013
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stranger
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FINALLY we can play the game together and enjoy it! It's sooooooooo much better when you can just join a conversation instead of using the stupid log. THUMBS UP!

THANK YOU SO MUCH LARIAN!!!

Joined: Aug 2014
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stranger
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Awesome this has been fixed! Now it's time to plan a lan party, and co-op away for a couple of days!

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