Considering the difference in graphics of all of those games and D:OS, it's crazy how much GPU is used for this game.
Yeah, I hope Nvidia and Larian sort these issues out. At this point both my GPU and CPU are lacking in performance optimizations in this game. My CPU is being utilized only up to 20% and both my GPUs running in SLI are being nearly maxed out. Even when I set everything to the lowest quality the frame rate still roller coasts up and down all over the place. Its as if when I pan the camera, or rotate it, the game is loading and unloading assets on the go at such an inefficient rate that the GPU and CPU are both having to work overtime. You'd think with as much ram as folks have today this wouldn't be an issue, if this is the core issue at all, I really can't say. All I know is something is wrong and needs fixing. I've sent two report.zip files to Larian and have been told by support and here on the forums that further optimizations are coming. But no one could tell me when, which indicates that it is not the top priority for the next patch. Hopefully this gets sorted out soon though.