Why do I get experience for exploring,exprience for winning combat, but nothing when I use charm, etc to avoid fights?
Currently for those NPC's that let you talk to them and then have a Rock Paper Scissors where if you win you don't fight give you nohing. These leaves you talking them and then fighting themanyway, for the XP! I don't call this roleplaying and gives me litle reason toput point in non combat skills, like Charm!
All the great RPG's give XP for avoiding combat as well as fighting,but not DoS. This turns it froma classic to just a good RPG in my book!