Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Aug 2014
H
stranger
OP Offline
stranger
H
Joined: Aug 2014
So, all the star stones I've picked up thus far (crime scene, braccus, near the lucalla forest)are inert stones. The bloodstones seem to work fine however. Anyone else getting this problem?

It sounds like a real progression blocker...

Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

If they are inert they have already been triggered (and will count towards opening portals in the homestead). By design, that happens automatically in specific situations.

Joined: Aug 2014
H
stranger
OP Offline
stranger
H
Joined: Aug 2014
Really? Do the portals open later on then? Because I only have 2 portals open right now and those are from the blood stones I activated (the inner chamber and the hall of champions).

Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

The first star stone you got (crime scene or clinic) was triggered automatically, and opened the portal between the main area and the observatory (and teleported you there in the first place).

In the inner chamber, did you get a cutscene conversation triggered with an NPC there? Did you take the portal back to the main section of the End of Time at some point after that? (rather than leave using Rift Travel)

Does Zixzax have anything new to say? Is he standing near the weaver, or somewhere else?

How many inert stones do you have?

Joined: Aug 2014
H
stranger
OP Offline
stranger
H
Joined: Aug 2014
I have 5 inert stones. It seems that the other portals didn't open up until exiting the inner chamber via its portal rather than the rift travel. So now I have a total of 5 portals open. Thanks!


Moderated by  gbnf, Issh, Kurnster, Larian_QA, LarSeb, Monodon, Raze 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5