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stranger
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OP
stranger
Joined: Sep 2014
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Last night I was doing the trap house in west of Cyseal and as I was leaving it, I suddenly found myself wanting to throw up. Remembered that I had exact same experience when I was making me way through basement of general store.
So the idea of having those fireball traps that shake the entire screen every second once activated - that was a very bad idea.
Having the screen shake every second when the player is attempting to read labels and pick out positioning and make out details on the ground, does a real number on a person's eyes and for many people starts inducing nausea if they spend more than a few minutes doing that.
Just for future design decisions - if you are going to put in a constant or long term effect, please don't make shaky cam a part of it.
Last edited by rickit; 29/09/14 02:03 PM.
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addict
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addict
Joined: May 2013
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It IS a legitimate health concern, I agree with you there. But let's put it in terms of "add an option to disable", not "remove from the game", shall we?
Unless otherwise specified, just an opinion or simple curiosity.
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old hand
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old hand
Joined: Jan 2011
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Agreed with Ein, if we can't do something because it could affect just a few, then we'd have nothing. Some can't ride coasters, shut theme parks down! No.
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enthusiast
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enthusiast
Joined: Aug 2014
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Yep. Really too much asked to find the absolutely obvious lever and shut the whole screen shake down. May the devs burn in hell ...
Regards, Thorsten
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old hand
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old hand
Joined: May 2003
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I've heard of other games having issues with screen moving like that.
Have you tried taking any kind of ginger such as ginger snaps, ginger ale? I've found ginger to help. Also, do you play in a well lit room or a darkened room when you experience this?
I get motion sickness but never had this happen, however I do play in a well lit room to prevent headachs.
Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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journeyman
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journeyman
Joined: Jul 2014
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An option to disable the camera shake will be introduced in a future version of the game
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journeyman
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journeyman
Joined: Aug 2014
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Yes this did bother me too. Also the noise. I think second run I just made sure to disable all those traps so they would shut the fudge up.
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