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Are there any big mods in the works? #560228
22/12/14 02:34 PM
22/12/14 02:34 PM
Joined: Jun 2014
Posts: 8
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Musaab Offline OP
stranger
Musaab  Offline OP
stranger
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Joined: Jun 2014
Posts: 8
I'm talking about like full adventures or total conversions, etc...anyone know of any projects like that?

Re: Are there any big mods in the works? [Re: Musaab] #560230
22/12/14 04:40 PM
22/12/14 04:40 PM
Joined: Oct 2014
Posts: 237
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Burgee Offline
enthusiast
Burgee  Offline
enthusiast
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Joined: Oct 2014
Posts: 237
I'm currently plugging away at one that mirrors divinity pretty closely gameplay wise. Party size of 4 and such.

The gameplay should be somewhere between 4-8 hours when I'm done (currently it takes about 2 hours with the content I have made). The map is about the size of Cysael, with a few dungeons and other areas added in on the side.

It'll be a few months before I finish it - having a bit of writers block this week and haven't made much progress. But it's coming!

Re: Are there any big mods in the works? [Re: Musaab] #560232
22/12/14 05:25 PM
22/12/14 05:25 PM
Joined: Apr 2005
Posts: 3,053
Between Belgium and Rivellon ....
Joram Offline

veteran
Joram  Offline

veteran

Joined: Apr 2005
Posts: 3,053
Between Belgium and Rivellon ....
Burgee, I wish you all the luck and hopefully your writers block flow away easely ...

An adventure that is not so big is for me very good : then I can finish it more than one time and if I've a whole day to play I can maybe make a "1 day adventure" of it ! laugh

And when it's fun I certainly restart that adventure a few times because I love the replay-ability of a game, especially a rpg !! smile


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !

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