I missed anything Pact-related, but can really those be ... how shall I put this... "not roleplay friendly" ? Meaning, a pure gameplay mechanics thing.
Also a condition "until you make amends" seem a bit weird. If one party break the pact, it's not to be virtually a slave to the other until they make peace. I believe having an instant punition is more credible.
So far only Stabbey's pact of Wealth seems okay to me. But I may have missed something that was said in the stream or whatever.
By the way, are those Pacts only "pacts of non-agression", meaning the only thing they bring is a punition should any party break the pact, or can they also act as actual incentive for characters to cooperate ? ( difference between the stick and the carrot