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#577567 25/12/15 04:15 AM
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When launching D:OS EE on Arch Linux from Steam, I get the following error immediately:


Game crashed.

Thread "EoCApp" (623675520)

Signal: 11
(0) /usr/lib/libpthread.so.0 : +0x10d60 [0x7f2c2d0f2d60]


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Same here (Arch x64, proprietary Nvidia drivers). Full log:

[code]Thread "EoCApp" (3154106112)
received signal 11

Call stack:

(0) /usr/lib/libc.so.6 : +0x33680 [0x7f17f2a80680]
(1) /usr/lib/libpthread.so.0 : pthread_mutex_lock+0x4 [0x7f17f2dfaac4]
(2) ./EoCApp : AK::MemoryMgr::Malign(int, unsigned long, unsigned int)+0x3d [0xfd356d]
(3) ./EoCApp() [0x10d353d]
(4) ./EoCApp() [0x10eeaf3]
(5) ./EoCApp() [0x10ba2bb]
(6) ./EoCApp() [0x10ba9f2]
(7) ./EoCApp() [0x10bab16]
(8) ./EoCApp() [0x10ce8b5]
(9) ./EoCApp() [0x1073040]
(10) ./EoCApp() [0x10b6421]
(11) /usr/lib/libpthread.so.0 : +0x74a4 [0x7f17f2df84a4]
(12) /usr/lib/libc.so.6 : clone+0x6d [0x7f17f2b3613d][/code]

Last edited by mindbound; 25/12/15 01:49 PM.
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system is manjaro gnome 44 kernel, i5 2500k, xfx r9280x graphics card, open source driver,

Game crashed.

Thread "EoCApp" (2835552384)

Signal: 11
(0) /usr/lib/libpthread.so.0 : +0x10d60 [0x7feab0e5bd60]

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[i]Thread "EoCApp" (4120922176)
received signal 11

Call stack:

(0) /lib64/libpthread.so.0 : +0x103b0 [0x7facf32663b0]
./runner.sh: line 3: 6703 Segmentation fault LD_LIBRARY_PATH="." ./EoCApp[/i]

Same fault happening on radeonsi (opengl 4.1 enabled) driver R9 390 on Gentoo.

Last edited by ajmklean; 25/12/15 09:20 PM.
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I had the same issue on Antergos(arch). I found that the game requires OpenGL 4 while the opensource mesa drivers for my ati card were OpenGL 3. You should probably use proprietary drivers that support opengl 4. For ati cards, catalyst will do.

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Originally Posted by DaddyKunkka
I had the same issue on Antergos(arch). I found that the game requires OpenGL 4 while the opensource mesa drivers for my ati card were OpenGL 3. You should probably use proprietary drivers that support opengl 4. For ati cards, catalyst will do.


It is likely the game is faulting because of mesa OpenGL, but I would like to reiterate radeonsi+mesa drivers currently supports OpenGL core profile 4.1. I would prefer to have it run with the open platform.

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Originally Posted by DaddyKunkka
I had the same issue on Antergos(arch). I found that the game requires OpenGL 4 while the opensource mesa drivers for my ati card were OpenGL 3. You should probably use proprietary drivers that support opengl 4. For ati cards, catalyst will do.


That is interesting to note.

However I am already using the proprietary nvidia drivers which provide OpenGL support up to 4.5.

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So... with an Intel GPU, what kind of "proprietary driver" should I install ?
That's getting ridiculous. The non-enhanced version never appeared on Linux, and now the enhanced one has supid requirements.

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I'm not sure if there are any proprietary drivers for Intel's integrated graphics that would help. At least according to Wikipedia, there are a fair number that support OpenGL 4.x in Windows and OSX, but 3.3 in Linux.

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No there are none, the only diver is the open-source one (as it should be).
Someone at Larian didn't do their homework when they decided the requirements. A quick check (http://mesamatrix.net/) would have shown them that 90% of the GPUs only had GL 3.3 (AMD had better only for the newest kernel+mesa combination), so that should have been the target.

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Same here, Arch linux mesa 11, ATI card
Full system info: http://pastebin.com/F4kwUYqg
Steam log
[code]Installing breakpad exception handler for appid(steam)/version(1450127196)
Game update: AppID 373420 "Divinity: Original Sin Enhanced Edition", ProcID 31365, IP 0.0.0.0:0
ERROR: ld.so: object '/home/sergey/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/sergey/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/sergey/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 373420
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198049127007 [API loaded no]
Thread "EoCApp" (356997248)
received signal 11

Call stack:

(0) /usr/lib/libpthread.so.0 : +0x10d60 [0x7f961d29fd60]
/home/sergey/.local/share/Steam/SteamApps/common/Divinity Original Sin Enhanced Edition/runner.sh: line 3: 31367 Ошибка сегментирования (core dumped) LD_LIBRARY_PATH="." ./EoCApp
Game removed: AppID 373420 "Divinity: Original Sin Enhanced Edition", ProcID 31367[/code]

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4.0 is not enough, 4.2 is required. Anyway, proprietary driver is not an option for me (why would I use Linux if I fond of proprietary blobs?). With Larian productivity on Linux side, I recon we have to wait mesa/free driver developers.

Last edited by abishai; 30/12/15 08:02 PM.
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Same issue here on Gentoo/Linux, Mesa 11.1.1 and RadeonSI:
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD KAVERI (DRM 2.43.0, LLVM 3.7.1) (0x130f)
Version: 11.1.1
Accelerated: yes
Video memory: 1024MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.1
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0

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I'm running into the same issue on Debian Jessie 8 and the open source AMD driver. My GPU is rather old (Mobility Radeon 4860). It appears that I have two insurmountable obstacles to getting the game running. Firstly is the fact I'm using OSS drivers; don't really have a choice since my GPU is no longer supported by AMD. The highest OpenGL revision of OSS driver is 3.0. The second strike against me is the age of my GPU. Even though it was capable of running Skyrim when I had windows on that PC, it seems that Original Sin is out of reach. The specs I've managed to find on this GPU indicates that the max OpenGL it can handle is 3.1.

Now here's the really baffling part. My ancient iMac has a Radeon HD 2600. Even though it is two full generations behind my PC laptop, it can run Original Sin (admittedly at very low settings.) Why is Linux getting the short end of the stick?

Last edited by Jhelzei; 30/01/16 07:07 PM.

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