The other day, a friend and I were playing D:OS1, and we were discussing our characters.
We were trying to figure out which of us would win in a fight. I was a mage... he was a Scoundrel. We actually ended up trying to fight one another to see what would happen... but of course, there was no turn based combat... no action points... and when I healed myself it just sent me straight back up to full.
This made me wonder about D:OS2. I know we can fight one another a bit easier in this game, but I wonder if the only option is to do with with the intent on killing one another.
Might we be able to select an option that will simply be a practice fight, wherever we are, rather than in an arena? Instead of dying, it'll be like the comeback kid trait, and the players get lowered down to 1HP.
I'd like to finally prove that my mage would own the scoundrel :)