Gotta say, the one from the classic version looks better than the other two images. From the two screenshots, 2nd one looks better. If you can make it even more darker, then it will be even better. You can take a look at witcher 1's swarm forest(night) as an example.
Well real talk, I think classic flat out looks better regardless of the mod involved. It has a less ridiculous color palate if nothing else.
My concern with making it too dark is the lack of moonlight and how enjoyable it would be to play over several hours in the dark like that.
I've tried simulating moonlight using spotlight placements but it doesn't look very good.
By the way, the NMC mod had much better environment/area designing than this one. But I guess you are not planning on using resources from that mod.
Aye, it does have much better environments. That's because I made it after having over a year and a half experience in the editor. Dunamis was started the very first day I had the editor and built up as I learned things
.
It was even called "learning mod" before I figured out how to rename the thing.
But the quest design is superior in Dunamis by far thus I'm converting it. And I was always disappointed that like 5 people played it since the EE was released like 2 weeks after I released Dunamis for Classic.
Improving the environments was on the table but it's really difficult to do since it was an old classic mod and has pieced together terrain made before they added the "increase size" option.
I'm also not sure how much more I want to work on the EE with D:OS 2 right around the corner. Because just like before it might be hard to find players.
I'm playtesting Dunamis now, the quests so far seem to be working so it might actually be releasable soon.