Hello!
I've just started playing DOS2, and a couple hours in (cleared the beach before going into the camp) I have some feedback. I hope this is the right place for it and that Larian keeps their eyes on this!
• First and foremost - AVG classified it as a threat. My screen turned back with only mouse pointer visible and I couldn't do anything.
• Char creation - can we get some more room to see the actual character? There's a lot of free space on either sides, and for a lot of the race/class combinations things are hidden behind the UI.
• [Movement] If you click and hold somewhere, let the character start running, then release the mouse button - it should keep running until it reaches its target (the last place where you released the mouse button).
• [Movement] when there's a surface above you, hold-and-move to walk under it causes the character to try and reach it above which makes it move erratically. Happened on the beach when there are rocks above you.
• Not sure if this is alpha or as designed, but I find it really weird that all speech is third person and begins and ends with asterisks. Is there a reason for this I'm missing?
• I found an Oil Flask on the beach, and I got a tip saying I found a magic scroll.
• Can we get a Loot All hotkey? Space, for example, when a container is open? I think it's good to ease mouse interactions as much as possible.
• I saw an item on edge of fire, clicked it, and my character went into fire to pick it up - dying. Is there any way of making them a bit smarter? If they can - don't go into damaging surfaces? Especially if there's no battle going on.
• [UI] Pressing I brings up Inventory and Character screens, but Esc closes them one by one.
• [UI] Enemy Turn message remained on screen after battle was over. The only relevant thing I can think of is that both a character I had and the last enemy dies from DOT when the battle ended.
• [UI] When clicking on a corpse, your character's text is shown behind the container, basically forcing you to either always move it or miss what's said.
• [UI] Open inventory -> Consume item -> you don't see the effect cause it's hidden behind the Character screen.
of course all said, I'm still eager to get back into Rivellon!