Strenght: should increase (or give a base value) physical armor. A strong warrior should be harded to knock down than a thin mage right?

Finesse: should increase movement speed

Intelligenge: like strenght but magic armor. A really smart person should be able to recognise that falling in love cause an arrow hit u in the leg isn't that normal right?

Constitution: just give more hp plz the current value is negligible

Memory: memory is op! rly? no! just other stats suck. Once fixed other stats memory will be fine.

Wit: hard one. guess it is ok? maybe should give more initiative (nerf leadership plz)

Armors: where are the leather armors???? One thing i can't stand is seeing a mage with a 10 base strenght using a 150 kg plate armor, just no.

That's why ------->>> gear needs stats requirement like old DOS
Gears now for being this early in the game gives just way too much stats

Armor attributes: just raise the bonus by a lot on levels beyond 1. Why coz i wanna be able to have a working full tank character. Investing warfare= more dmg. investing armors= a giant meat shield in your face forever.

Skills: early spells way too op if a lv 1 water spell like hail is this good a top lv water spell should be a giant tsunami washing away fort joy island. I don't want that.
The beauty of DOS1 was starting with very limited\imperfect skills and find strategies\build to make them powerfull. Lv 2 spells should cost 2 memory slot not 3. And why bless uses 1 slot?

Onorable mention:
-leadership too op
-lucky charm useless
-Vitality just wtf

Cheers loves. Thx for ur time