Here are some loadouts I have been having fun with.
Marauder:
race:human
military points:scoundrel and warfare
civil points:loremaster and bartering
talent:comeback kid
abilities:chloroform,battering ram,cripling strike
preset:knight
atributes:balance between str,con and wits.
Warlock
race:lizzard
military points:necromancer and polymorph
civil points:stealing and persuasion
talent:mnemonic/far out man
abilities:decaying touch,chameleon skin,mosquito swarm
preset:cleric/ranger
atributes:main stats are whatever bumps your physical weapon dmg and wits,secondary stat is int to increase the damage from necro spells.
@Kalrakh @Leptos The Zombie Talent is unforgiving. Making only poison your healing source and anything else will outright inflict damage. The only food you are allowed to eat is poisoned food. Even body parts will kill you because they count as food for anyone. Lizard meat is quite the killer delicacy. I haven't tested Decaying touch and Zombie to see how it works because i ended up not liking zombie and decaying touch separately.
-Void
I have tested Decaying Touch with Zombie and confirmed that when used on a Zombie,DT will make poison deal damage to the zombie...which is why I consider my Warlock build to be the best counter to most team builds which incorporate a healer.