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#607771 20/08/17 09:32 PM
Joined: Jul 2004
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I am the only one finding Enrage being a waste of AP ?
I mean maybe for certain build it's good but if I play a 2handed Warrior, I usually have about 30%+ crit chance at level 7 or 8 so using 2 ap to have my dodge removed and all my resistances at -100% ?

I mean you need to have pretty much 8 AP to be worth it or have a big whirlwind hitting like 4+ targets then followed by a cripple strike hitting again multiple targets.

No wonder why the AI was considering it a debuff rather than a boon.

I usually prefer just have one more attack that might just crit as well.

If I have 34% crit chance (my warrior currently have that) and I have 6 ap:
3 attacks and one would crit is an average of 100%+100%+150% so 350% damages
with 2 attacks and enrage on it's only 150%+150% so 300%

Pretty underwhelming.

Even if I have 215 crit damage it's 415% without enrage vs 430 with enrage.
That 15% isn't really worth it especially of you are lucky and crit 3 times in a row even with only 34% chance (it already happened to me.)

So what do you think ?
Did you find any other use for enrage ?

Last edited by Deadknight; 20/08/17 09:38 PM.
Deadknight #607772 20/08/17 09:48 PM
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i use it on my ranger. Elf+ Adrenalin + bow + saved Ap = 3 to 4 shots of pure crit.

rman88 #607773 20/08/17 09:50 PM
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Yeah you pretty much have to use adrenaline otherwise it's not super good :s

Deadknight #607775 20/08/17 11:47 PM
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You can cast it before battle. You can use it with several multiple target skills.

If you want to use Enrage for a long period, just don't increase critical chance by other means.

Deadknight #608124 27/08/17 03:03 PM
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Enrage is almost fine as it is, because you basically have it for 2 turns(the one you use it, and the next one) so you actually get some good value. But the -100% resists is like too big of a debuff honestly.

Deadknight #608170 28/08/17 03:40 PM
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I must admit I don't remember what the ability affects and what it doesn't, but I believe that all physical abilities are able to crit. Please correct me if I'm wrong because if that's the case this post is void.

While the ability might not be all that impressive if used to attack a single target, it's about using it to increase the potential damage of any ability that hits multiple targets. If used in conjunction with attacks such as Whirlwind, Ricochet, Arrow Spray etc you easily get your 2 AP worth of damage. With that being said I don't think that the buff only lasting one turn is that great, mainly because it makes the ability too situational. Flat out increasing its duration is most likely not the solution since it'd make it way stronger due to the player being able to use many more abilities, but I don't see how else you can 'fix' the skill.

The fact that it goes very well with Adrenaline/Flesh sacrifice is an issue with those skills rather than Rage.

Last edited by Bukke; 28/08/17 06:52 PM.
Deadknight #608177 28/08/17 04:47 PM
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Rage also synergizes well with time warp.

Bukke #608196 28/08/17 07:42 PM
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It is about weapon-based abilities, not physical.

Deadknight #609286 07/09/17 08:18 AM
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I think enrage is weak too. If I remember correctly it was op when they released EA but now they nerfed it a bit too hard.


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