I dont know if there's another topic about it (didnt find with Search). I recently finished my second playthrough of act 1 in EA, and i noticed (and used) the old dialog trick that works in DOS1. Start a conversation with an enemy using one member of my team, while the others wipe out the minor treats, take position and set all the usefull stuff (barrels, pools, ect) to destroy the "talking" enemy as soon as the dialog ends.
Is this considered a bug, and will be fixed in some way?