Hmm interesting, thanks for the answers all.
I wish to create some spells, that act like the totems in that you can summon multiple amounts, but with a couple of differences:
1. They summon different types of skeletons (warrior,archer,defender,etc)
2. They can last forever.
3. They stick around in the area that they are summoned (preferably wandering around)
4. They act of their own volition (they are controlled by AI and not you)
And Next question:
Where do I go to edit sneaking that in combat it costs 2 AP instead of 4?
Last edited by GeneralKong; 20/09/17 12:40 PM.