Look guys there is people that is telling everyone that has a genuine concern with Tactician difficulty that the game is ok and everything is fine, we are just "baddies" that need to "git gud"...
The game is not fine, it should be harder. My hope is to see a difficulty level between tactician and honour mode that is more challenging.
The reality is that this people are exploting the game by abusing system like thievery... some guy claims he left Fort Joy with 30k worth of gold and he could have even left with more.
Thievery is not exploiting the game. This is a role-playing game. Think of it as being on the show, "Survivor" and add in sourcery. Your fighting to survive and to become the next divine. It's a bit of everyone against everyone. You choose how you respond to that environment.
Your basically choosing your own fantasy here. Act in accordance to your chosen fantasy. What would you do to go from a collared prisoner with a stained shirt to being the next divine?
EX: One role-playing scenario could be playing the "good guys". No stealing, no random killings, helping everyone you can. A second, separate role-playing scenario could be playing a sneaky assassin who robs everyone blind and murders anyone who is a b*tch to them.
With a party of 4, you could even do several combos of personalities. Why would you want to limit the role-playing experience by taking options out of the game?
This people are not playing the game in a "normal" way, most people don't rely on this type of exploits or unbalanced mechanics to play thus we can't claim the game is ok based on what this people are telling.
There is no normal in DOS2. There is one objective, you becoming the next divine. The journey is up to you, you decide how your journey will play out.
It is clear that there is something wrong with Tactician specially if you need to resort to this exploits to go through it.
Look, don't get me wrong, if those guys enjoy doing that then i don't care, i just don't want to be forced to do the same to finish the game, it is game breaking and breaks immersion and at that point may aswell just use cheats like infinite health and damage, whatever. Just think about the people that play the game normally and don't abuse the game mechanics like this.
Larian developed this game as a journey that you choose to build. They give you the environment, the dialogue, the quests, they even let you mod the game and play game master mode. If your not enjoying this game, then it's not because of the game they designed, it's because of how your choosing to play it.