Hi, I've been trying to find anything about this but can't find anything other than others having the same issue. Me and my four players just started our campaign and for some reason weapons and skills are getting mixed up for two of my players while everything is fine for the two others. We do use mods but we all use the same mods, we all have the mods in the same order but still for some reason two of my players seems to bug out.

For example, my metamporh player for some reason has terrify even tho he picked tentacle lash at the start. I tried to I give him tentacle lash but it kept coming up as Terrify for him. (Both when I gave the skill itself and the skill book) When he uses the ability two of the players and myself as the GM sees tentacle lash while the other two players see terrify.

My view when player uses tentacle lash: https://i.imgur.com/nZefHrD.jpg
His view when using the ability I gave him: https://i.imgur.com/ZF2r1Rz.jpg

Same goes for the player's two handed axe, for him it shows up as a one handed weapon while half the party sees the correct two handed on his back. Tried another weapon and it got mixed aswell..

Gave the player a Shiv.. https://i.imgur.com/2kf5wVc.jpg
But for him it shows up as: https://i.imgur.com/tMQ6OPn.png

As for what mods we use, they are just addons for the GM mode. Adding monsters and objects. Nothing about changing skills or weapons.

  • Expanded GM Options
  • Creatures, Dungeons, and Cities
  • GMAddon1
  • JRavens GM ADDONS - Larger Scenes and more Objects! v0.64
  • Ship Battle
  • GMEssentials - Desert Outpost
  • GMEssentials - Human City


Its very strange how half my party is fine while the other half isnt.