Hello all,
This a personal requests for Larian, but I know there are more members of this community also waiting for this since long time ago.
I'm an artist myself and even if I know lot of tech stuff (needed for my daily workflow), we really need an official support for standards if we want to focus on creation and less in "how to avoid tech issues". I'm talking about an official import/export tool for most used formats, "fbx" (the main one) and "obj" if needed.
The converter tools we have now (thanks to Norbyte) works great for some things but this is not a solution if we want a solid workflow and avoid any kind of issues with complex stuff (like animations, smoothing groups, etc).
fbx support would be awesome for all we need. Max, Maya, MODO, Substance painter/designer, Blender, UE, Unity.. and many many more have a strong fbx support. Fbx do a fantastic job with all this, and I never had any issues working with UE, Unity and other engines. Unfortunately I can't say the same with collada files.
Please Larian, consider to implement a good solid import/export tool for fbx/obj.
/wave,
ISVRaDa
Last edited by Rada Torment; 26/09/17 03:09 AM.