I'm not sure there is a simple call for this, I may be mistaken. If not:
For an object script, you could use IterateCharactersNear() to iterate characters within radius of the trigger, and check with CharacterIsInTrigger() to ensure that they are actually within the trigger bounds.
Through story code, you could store/remove characters that enter/leave the trigger bounds, with CharacterEnteredTrigger() and CharacterLeftTrigger(), to a DB. You could then iterate through the DB.
Last edited by Ameranth; 05/10/17 11:47 PM.