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Joined: Sep 2017
Posts: 11
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Fivs Offline OP
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Joined: Sep 2017
Posts: 11
Is there a way to add new weapon requirements for skills? Would really love to make some spear specific skills.

Joined: Oct 2017
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R
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Joined: Oct 2017
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I'm also trying to figure this out for the exact same reason.

Joined: Aug 2014
Posts: 1,143
old hand
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old hand
Joined: Aug 2014
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Unfortunately there is no known way to do this.

Joined: Sep 2017
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Well that sucks.

Joined: May 2017
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enthusiast
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Joined: May 2017
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Yeah, it's unfortunate. One small workaround is putting new skills on the weapon itself (you could override _Spears and place the skills on there, and it'll be inherited by all spears). Then if the player was to use a different weapon, the skills would naturally be gone.

Taking this one step further, you could force memorization/unmemorization through scripting if a weapon other than a spear is equipped. You can check an item's base stats ID and type.

Joined: Sep 2017
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Joined: Sep 2017
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Hmm that's a good idea. I'll probably just replace "all in" with a spear exclusive skill.


Moderated by  Larian_Koala, Larian_KVN 

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