So, the XP changes have me a little worried..
I'm a "casual" player - I play on Classic mode and don't use min/maxed optimal builds or any cheeses during fights. I find that the difficulty level of the game while fighting equal-leveled enemies is perfectly challenging for my taste.
I'm on my first playthough right now and struggling to reach level 20 in Arx so that I can fight the main encounters. So I definitely have not "out-leveled" the content by any means. Sure, I skipped some side quests in Act 2, but not a whole lot - I thought the game was designed in a way that you could take several different paths, so I purposely left some stuff for a 2nd play through.
In
a post on reddit, someone mentioned that the first voidling fight in Reapers Coast doesn't even grant any XP anymore.
This worries me because I don't subsequent playthroughs to feel like a
grind where you have to complete
everything in the act just to get enough XP to advance. That is going to kill the replayability of the game. (Also, it would feel really bad to win a fight and gain 0 XP..)
Can anyone confirm if the amount of XP reduction is enough for the average player like me to feel worried?