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Joined: Aug 2008
Location: Oost-Vlaanderen
enthusiast
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enthusiast
Joined: Aug 2008
Location: Oost-Vlaanderen
Hi everybody!

We’ve seen the community feedback to yesterday’s patch and have a hotfix ready for you with the following changes:
  • Fixed additional cases where Tarquin would not return to the Lady Vengeance.
  • Fixed crash related to loading savegames with mods enabled.
  • Fixed incorrect installation path for updating workshop mods.
  • Fixed a crash related to loading a game with items without rune stats.
  • Fixed a looping sound in inventory in certain scenarios.
  • Fixed pickpocketed gold stacks always pickpocketing for max value.
  • Fixed talent ‘The Pawn’ sometimes not triggering in the first turn of combat.
  • GM mode - Fixed missing context menu in Overview Map after deleting a folder in some cases.
  • GM mode - Fixed monsters not being able to attack when player gives them any weapon in weapon slot.
  • GM mode - Tooltips are now displayed correctly for inventory when possessing a creature.
  • GM mode - Fixed crash caused when an addon introducing statuses is removed/turned off.

Joined: Jan 2009
veteran
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Joined: Jan 2009
Thanks for the fast fixes on those things!

Joined: Jan 2009
veteran
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veteran
Joined: Jan 2009
My quest log is now messed up. Every single entry under "My Story So Far" and "My Companions" is now jammed into one hopeless line.

http://steamcommunity.com/sharedfiles/filedetails/?id=1182480423

Closing and re-opening the quest log didn't fix it. Maybe closing and re-opening the entire game will? EDIT: No, no it did not.

I am done with this game for a while.

EDIT 2: Now the quest log is back again. Okayyy.

Last edited by Stabbey; 27/10/17 11:55 PM.
Joined: Sep 2017
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apprentice
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Joined: Sep 2017
Some update on the quest log issue:

After the quick test, it does not seem to affect the brand new games you start after the hotfix. But the journal of the game that was already in progress prior to the hotfix is a one line mess, as illustrated by Stabbey.

Joined: Oct 2017
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stranger
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stranger
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Joined: Oct 2017
Still having trouble getting model replacements to work in mods. Broke in latest patch, hotfix didn't seem to a fix it either.

Joined: Sep 2017
old hand
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old hand
Joined: Sep 2017
I'd just like to mention that this hotfix rendered both our 110+ campaign save (vanilla, no mods) and my project in the divinity engine impossible to load without crashing. After 5 hours, I've managed to recover and rescue more or less everything.

Please be careful with patches.

Joined: Jan 2015
M
stranger
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stranger
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Joined: Jan 2015
Just a quick note - since the last major patch and this hotfix, I can no longer equip items directly out of containers. Attempting to do so will just place your currently equipped item into the container along with the new item. Sorry if this has already been mentioned!

Joined: Oct 2017
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apprentice
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Joined: Oct 2017
Since this hotfix, I've been having sound issues: the sound will momentarily drop out after a reload and randomly during dialogue.

Last edited by JosieJ; 28/10/17 04:14 AM. Reason: clarification
Joined: Oct 2017
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stranger
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Joined: Oct 2017
[quote=matt_0]Just a quick note - since the last major patch and this hotfix, I can no longer equip items directly out of containers. Attempting to do so will just place your currently equipped item into the container along with the new item. Sorry if this has already been mentioned! [/quote]

Got exactly the same problem :(

Joined: Oct 2017
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stranger
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stranger
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Joined: Oct 2017
Why is that supposed to be a problem?? Just one click take it back from the container if you want. You are crying too much over every single thing.

Joined: Oct 2017
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stranger
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stranger
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Joined: Oct 2017
The problem is Laidback that it used to work and now it doesnt. When You pay for product you expect that its quality will improve not decline. And no one is crying, we just inform the devs about a problem.

Joined: Oct 2017
Location: Russia
A
stranger
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stranger
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Joined: Oct 2017
Location: Russia
Last patch and hotfix broke my GM Campaign. Rlly appriciated for wasting 70+ hours in Engine and more than 100 in playing and campaign creating. Players have different skills, game don't give them change stats after level reward. I think its time to drop GM mode, cause u guys can make RPG and only RPG.

Joined: Apr 2017
Z
stranger
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stranger
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Joined: Apr 2017
Want to report some success with the hot fix.

Issue experienced: loss of skills with incarnate and locking of skill bar for remote player. Both work fine when a player is invited with the hot fix. However, on reload the issues crop back up.

Workaround: both drop game, host loads game, then invite remote player. I am not maintaining that this is the only way to reset the issue as the cycle could be the remote player drops prior to reload, reload the game, then re-invite. There is an issue with the reloading and remote players. Sometimes the game crashes and will not restart. When rebooting host, a warning from Windows 10 says that it has a process or bad memory issue that needs to be shut down.

Joined: Oct 2017
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stranger
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stranger
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Joined: Oct 2017
"Issue experienced: loss of skills with incarnate and locking of skill bar for remote player. Both work fine when a player is invited with the hot fix. However, on reload the issues crop back up. "

I encountered the same problem.
Seemingly random skills get removed from bars.
The summoning skill tree isn't really useable atm due to the fact that it's not possible to access incarnate skills other than if they are allready in the hotbar.

Joined: Oct 2017
H
stranger
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stranger
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Joined: Oct 2017
Tarquin is still bugged.
In my saved game, he does not leave the ship. He stands near the boat, and he is not at the gate of the cemetery.
Therefore, his quest does not begin.
What should I do? Please fix the quest. I've been waiting a patch for a week, because I do not want to finish the chapter without completing his quest.

Joined: Oct 2017
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apprentice
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Joined: Oct 2017
The first turn of my party still is getting skipped in every ambush.

In the fight against Karon, my first character wasn´t able to act at all. Now the ambush in Lord Kemms garden.

Hate to break it, but the next time I will wait like 6 month after release before purchasing. I had to scrap entire playthroughs, lost saves, now this bug. Sucking the fun out of it to be honest.

Joined: Dec 2015
apprentice
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apprentice
Joined: Dec 2015
Guys, serioulsy..
Please fix disapearing spels from interface for second player after loading.

I can't continue my game with a friend... He has no spells, no skill points now.
And look this screenshots...

https://tof.cx/image/5Vxq0
https://tof.cx/image/5VBtv

Joined: Apr 2017
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stranger
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stranger
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Joined: Apr 2017
I experienced this same issue with me as host and a remote player. We were able to clear this up by restarting the game and inviting my buddy back in. We always had this issue only when my buddy was in game and we reloaded. If we happened to reload and got into this state, I had to shut the game completely down and sometimes restart my machine to get the game going again.

Joined: Oct 2016
Location: Germany
veteran
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veteran
Joined: Oct 2016
Location: Germany
start the game and load an older safe and afterswards load the new safe again? had similar issue in the first game sometimes, at least attributes where missing sometimes.

Joined: Apr 2017
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stranger
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stranger
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Joined: Apr 2017
We load a previous save - we have not had to consider old vs new saves. The loading of the game with my buddy in the game seemed to be the root of the issue. However, last night we had zero issues reloading with him in game.

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