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#635101 01/11/17 09:43 PM
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stranger
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Does anyone know how to change the textures used with the paint terrain option to scale to human sized scales. So far I have only been able to get wooden house floors to have planks the width of a decent sized room.

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journeyman
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journeyman
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You can change the size of the paint area with the ] and [ keys, if that's what you want to do?

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old hand
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old hand
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I took the question to be aimed at the scaling of the texture itself, similar to how you can specify the 'Tiling' value of a floor in the wall editor.


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stranger
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Yes Windemere has it right.

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enthusiast
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enthusiast
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Are you sure you are using the correct "material" ?
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stranger
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I am using those type of files for floors. I find that I can set the material, yet I cannot set the type field to floor. It just becomes blank after I have clicked on floor. I have the same problem with roof's.

Last edited by GhostCloak; 08/11/17 04:31 PM.
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apprentice
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Are you using a material that begins with TR_ or does it start with 1m_ or 8m_? I've found the scale goes wonky if you don't pick one that starts with TR_, even if you can't see a preview.

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stranger
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Yes been using TR_

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stranger
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The only floor that works is 1m_citywall_A_5H which already has a material resource attached in settings.


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