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Joined: Aug 2017
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I'm looking to make a invisibility style status, but it won't break if the user attacks with it on. Any idea how I am supposed to do this scripting wise?

I need it to apply on all skills, so changing certain skills property of break-stealth yes/no won't be useful.


Joined: Jul 2014
Location: East Coast
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You only need 2 events for this.

AttackedByObject
CharacterUsedSkill

Also consider if you want item use to break it.

Last edited by Sinistralis; 10/11/17 07:42 PM.

Moderated by  Larian_KVN 

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