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#638884 13/12/17 08:41 AM
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Is there is a way to adjust surface painter damage or is it just cosmetic?
As far as I understand, the surface effect damage depends on the caster's level, doesn't matter if it's a spell or a grenade. Higher level means more damage.
It seems the GM virtual character's level is actually 1, so all the fire damage will always be 1-2. Is there is a way to change it?

Last edited by JetNLoad; 13/12/17 10:52 AM.
Joined: Sep 2017
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Hello! Thank for noticing - its a bug. Damage from surface should depend on the level of creature standing in it.


Rocks fall, everyone dies
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Thank you for a quick response! Hope it will be fixed in one of the next patches.


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