Hey,
I'm working on a very large map and trying to get the minimap and the large map of the level to behave the way i want it to.
I have three regions on my terrain and I want only the region the player is in to show on the minimap and the large map. How do i do this?
I know how to make the map when i just want the whole level and I thought i had it figured out with the region thing aswell.
I thought a region trigger would solve the problem or a cull trigger.
I've placed a trigger around each of the regions and had hoped the minimap would lock in place to that specific region when the player entered.
If that is how i should work, then I need some explaning to get this right.
Is there a differance testing the map in the editor or ingame? in regards to the minimap?
I'm gratefull for any answers.