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#222360 27/04/04 02:30 AM
Joined: May 2003
Location: Wandering
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Location: Wandering
In Divinity, the screen would scroll to keep the character in the center as he/she moved. I've noticed that in the Beyond Divinity demo it is not so. The camera sits where it is and you have to move your cursor to the edge of the screen to "push" the camera along. This was an option that could be turned on/off in the first game; will it be the only way to play Beyond Divinity?

#222361 27/04/04 02:34 AM
Joined: May 2003
Location: Seattle
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i donna, tho i will miss the oldw ay <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />



#222362 27/04/04 03:14 AM
Joined: Mar 2003
Location: Canada
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If you click and hold to direct the characters' movements, the screen will automatically re-centre on the primary character; if you just click it will not. You can also use the character selection hotkeys to re-centre the screen focus, or click on the character portrait. There will be a hotkey in the full game to re-centre the screen on the primary character.

#222363 27/04/04 05:49 AM
Joined: Mar 2003
Location: Belgium
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I thought this was bad too at first, but then I got used to having to walk around with the mouse button pressed, so I don't mind anymore. Just try it, as long as you keep the mouse button pressed your camera will be centered. To unlock the camera from the center, simply move the mouse to the edge of the screen without clicking.


Tovi May Raan refresh you!
#222364 27/04/04 06:42 AM
Joined: Mar 2003
Location: Canada
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Also, if you click and hold to move the characters they stay in formation. If you simply click, the weaker character often runs right up beside (or sometimes in front of) the stronger one.


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