I noticed that when you hit a character, the hp etc they lose is displayed ON the enemy itself, instead of above their head like in Divine Divinity, or am I wrong here ? If so, this is NOT good, stats have to come ABOVE their heads, otherwise you can't see them well, PLUS it hides the enemy somewhat, which I rather see moving in full glory.
Besides that I haven't tested the on screen display yet but I hope it can be made smaller by right clicking on it like in Divine Divinity. So we can have full view. Like I said I hope it's in it, I deleted the demo because I don't want to see too much of the game yet <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
I read before on a certain site which covered weekly news about Beyond Divinity, that one of the reasons the game was delayed was because someone thaught the voices weren't well enough. Well to be honest, I do hope that the voices are a bit better then in the demo and that they were like, the old voices or something because they're not really fantastic <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />
Still it'll get the job done so I won't mind that too much.
The rest looks well thaught out, and gave me the impression of more detail etc. then in Divine Divinity, like for example the journal, and map etc, but nothing big.
Overall, looking very well. Still those stats would be a big mistake (if I saw it correctly <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> )
PS.: Oh and BTW, I DO hope that there's going to be a DUTCH forum again <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Like there was for Divine Divinity (best rpg since a loooooong time btw <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> )