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For the short rest, we consider the peace time between combat encounters as taking a short rest.


https://www.reddit.com/r/IAmA/comme...q1?utm_source=share&utm_medium=web2x

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Originally Posted by AnonySimon
Originally Posted by Maximuuus
Originally Posted by AnonySimon
Also confirmed, Warlocks regain all spell slots in between combats:

Originally Posted by Larian_NickP
Yes, they will regain all their spell slots between combat encounters.


He didn't answer another questions relating that point but, why will we take sorcerer or other spellcaster then ?
Can someone explain (not in detail of course) the differences between warlock and other spellcaster ?


A level 10 Warlock has 2 spell slots. Total. The level 10 warlock can use its spell slots to cast spells it knows of 1st - 5th level.

A level 10 Sorcerer has 15 spell slots total divided among the various spell levels. Specifically, a level 10 sorcerer has 4 1st-level slots, 3 2nd-level slots, 3 3rd-level slots, 3 4th-level slots, and 2 5th-level slots.

In other words, the Warlock has very few spell slots, but makes it up for regaining ALL spell slots after a short rest (1 hour rest). The sorcerer on the other hand has alot of spell slots, but requires a long rest (8 hours of rest) to regain them.


Thanks for the answer!

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Originally Posted by Gmazca
So far, there have been a few things revealed:

3. Spells will have a vocal component when casting.



I haven't seen any answer regarding that in the AmA,are you sure?

EDIT: Nevermind,I found it.

''Most likely cause we’ve been recording a lot of Latin lately laugh ...but we weren't finished in time for the public presentation.''

Originally Posted by Emrikol
From the AMA:

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will we be able to hear the spell words while casting spells in the game? (as in the old series)

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Most likely cause we’ve been recording a lot of Latin lately laugh ...but we weren't finished in time for the public presentation.





Thanks,you answered while I was editing xD

Last edited by Adgaroth; 12/03/20 09:31 PM.
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From the AMA:

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will we be able to hear the spell words while casting spells in the game? (as in the old series)

Quote
Most likely cause we’ve been recording a lot of Latin lately laugh ...but we weren't finished in time for the public presentation.




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Originally Posted by Adgaroth
Originally Posted by Gmazca
So far, there have been a few things revealed:

3. Spells will have a vocal component when casting.



I haven't seen any answer regarding that in the AmA,are you sure?

EDIT: Nevermind,I found it.

''Most likely cause we’ve been recording a lot of Latin lately laugh ...but we weren't finished in time for the public presentation.''


https://www.reddit.com/r/IAmA/comme...mz?utm_source=share&utm_medium=web2x

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%$#$ I went into epic levels in my neverwinter games, curious lv 10? " shakes head and walks away"


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From the AMA https://www.reddit.com/r/IAmA/comments/fhk1u3/im_swen_vincke_creative_director_at_larian/fkbwcis/

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Is there any hope that we could see ritual casting, feats and multiclassing in BG3, as in D&D 5e?

Feats and multiclassing: yes. Ritual casting not for EA, but we have plans.



Sad news, but it´s good to know we would have multiclassing and feats as in PNP.

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With regard to Warlock spell slots, it really depends on how many encounters there are between long rests. At lower character levels, they can quickly eclipse the number of spell slots of even primary casters, given 3+ encounters per rest. Also keep in mind that a Warlock's spell slots are of the highest spell level they can cast. So, primary casters may have more slots at some levels, but they certainly don't have as many high level slots, unless there is only 1 encounter per long rest.

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So only level 10. Quite disappointing as it means the amazing high level spells won't make it.

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Originally Posted by _Vic_
From the AMA https://www.reddit.com/r/IAmA/comments/fhk1u3/im_swen_vincke_creative_director_at_larian/fkbwcis/

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Is there any hope that we could see ritual casting, feats and multiclassing in BG3, as in D&D 5e?

Feats and multiclassing: yes. Ritual casting not for EA, but we have plans.



Sad news, but it´s good to know we would have multiclassing and feats as in PNP.


"We have plans"
Ugh.

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Originally Posted by Dark_Ansem
Originally Posted by _Vic_
From the AMA https://www.reddit.com/r/IAmA/comments/fhk1u3/im_swen_vincke_creative_director_at_larian/fkbwcis/

Quote
Is there any hope that we could see ritual casting, feats and multiclassing in BG3, as in D&D 5e?

Feats and multiclassing: yes. Ritual casting not for EA, but we have plans.



Sad news, but it´s good to know we would have multiclassing and feats as in PNP.


"We have plans"
Ugh.

Well that just means that ritual casting is not going to be in EA but we might get it in the full game I hope so anyway


Cthulhu: FOR THOUSANDS OF YEARS I LAY DORMANT, WHO HAS DISTURBED MY- Oh its you...
Warlock: Greetings my lord-
Cthulhu: LET ME SLEEP-
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Originally Posted by Doomlord
%$#$ I went into epic levels in my neverwinter games, curious lv 10? " shakes head and walks away"


This game is going to be 100+ hours as is so it seems obvious to me that they are splitting it into BG3 and BG4 with maybe BG5 for epic levels.

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Originally Posted by TheInfinitySock
Originally Posted by Dark_Ansem
Originally Posted by _Vic_
From the AMA https://www.reddit.com/r/IAmA/comments/fhk1u3/im_swen_vincke_creative_director_at_larian/fkbwcis/

Quote
Is there any hope that we could see ritual casting, feats and multiclassing in BG3, as in D&D 5e?

Feats and multiclassing: yes. Ritual casting not for EA, but we have plans.



Sad news, but it´s good to know we would have multiclassing and feats as in PNP.


"We have plans"
Ugh.

Well that just means that ritual casting is not going to be in EA but we might get it in the full game I hope so anyway


That is what it sounds like to me as well.

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Originally Posted by Omegaphallic

That is what it sounds like to me as well.


Then why not just confirm it?

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''Feats and multiclassing: yes. Ritual casting not for EA, but we have plans.''
My take on it: The system for rituals is not ready yet and we have more pressing priorities,we do have though some ideas on how to implement it for the full release.
I may be completly wrong of course.

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Originally Posted by Dark_Ansem

Originally Posted by Omegaphallic

That is what it sounds like to me as well.


Then why not just confirm it?


Just a guess, but its still in the planning phase, under discussion on how to impliment it, so its not partially done like say feats or straight forward as multiclassing, but its just a guess. I mean we know they have some kind of plan for rituals, I just don't think work has began on putting them into the game yet. Just a guess

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Originally Posted by Dark_Ansem

Originally Posted by Omegaphallic

That is what it sounds like to me as well.


Then why not just confirm it?

They seem to be trying to not over commit while not downplaying interest in implementing things they WANT to put in the game.

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whats with people and wanting epic levels,s eirously the game completley falls apart at that level and has very little to do with a DnD adventure.
i personally prefer having a broader set of things to do in lower levels.
Reminder that most dnd campaigns dont make it past level 6 or so.

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Originally Posted by Sordak
whats with people and wanting epic levels,s eirously the game completley falls apart at that level and has very little to do with a DnD adventure.
i personally prefer having a broader set of things to do in lower levels.
Reminder that most dnd campaigns dont make it past level 6 or so.


Although you clearly seem to want a P&P experience, not everyone interested in the BG3 game even plays D&D; those that are primarily video games may well have different expectations.

SoA/ToB obviously managed high levels, and MotB was one the most enjoyable D&D video games I can remember, so it is possible to do higher-level games.

Having said that, I'm quite happy with lower levels given the TB-mechanics of 5e might slow down too much at high levels to make a decent video game.

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Originally Posted by etonbears
Originally Posted by Sordak
whats with people and wanting epic levels,s eirously the game completley falls apart at that level and has very little to do with a DnD adventure.
i personally prefer having a broader set of things to do in lower levels.
Reminder that most dnd campaigns dont make it past level 6 or so.


Although you clearly seem to want a P&P experience, not everyone interested in the BG3 game even plays D&D; those that are primarily video games may well have different expectations.

SoA/ToB obviously managed high levels, and MotB was one the most enjoyable D&D video games I can remember, so it is possible to do higher-level games.

Having said that, I'm quite happy with lower levels given the TB-mechanics of 5e might slow down too much at high levels to make a decent video game.

Agreed NWN2 MotB did a great job on the higher levels so it's not impossible to go past level 20 in a DND video game


Cthulhu: FOR THOUSANDS OF YEARS I LAY DORMANT, WHO HAS DISTURBED MY- Oh its you...
Warlock: Greetings my lord-
Cthulhu: LET ME SLEEP-
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