You can make an argument for infinite ammo, but I really don’t like it. It’s one of one those small things that add up to making the game more arcady and less immersive.
If 'immersive' is the argument for it, I could argue that we should have hunger and thirst bars.
Not a bad idea. Could make the PHB Ranger useful. He/ She could take the a background that allowed Tool Proficiency in Cook Utensils like the Urchin or the Guide Merchant.
Bard: "I want dinner, be a good lad, and go hunt something for us will ya? You like being alone, here's your chance, to do whatever it is you do, when by yourself."
Ranger walking away, points Longbow at Bards back "Nobody would know, nobody would know. They'd probably thank me, that idiot never shuts up."
And we should have to buy soap and bathe, or suffer penalties to CHA after a few days.
I think you're overestimating how bathing the average person in a medieval setting did. Once a week, would be guessing too much. The perfume business was big back then.
And there should be a mini-game for sharpening our weapons after a fight, or adjusting the straps on our plate armor. And bones should be breakable and take in-game months to heal.
And the main quest to get rid of the tadpole should have a timer ticking down every second after you start playing; take too long and you just game over. This includes when doing inventory management, cinematics, and talking to people, because time passes regardless of what you're doing.
Depends on the size of the bone. Broke my hand twice, in different places. First one took 5 weeks, second took 7 weeks.
Sometimes you have to suspend realism/immersion for player convenience and a more streamlined user experience.
I know I did not play Amazons in Diablo 2 because I got insanely bored of spending my money on arrows while my friends were buying magic weapons and armor and rings. Or going back to town every time I ran out.
I agree mostly. But rations, a waterskin, and ammo have been D&D staples since the Basic set. Mundane arrows, should never cost anywhere near what magical weapons, armor or magic rings cost. That said, I don't care if there is ammo and food management or not.