On entering this room and looking at the pod in the center it shows it's empty. Click on the pod however and it then shows a woman trapped in there. Better attention to detail is required to 'sell' the environment we're exploring. The woman should show in the pod during exploration too, not just upon interaction 'cut-scene' mode with the pod.


Raised by Necromancers, zombie outbreak survivor, coding & technology geek and chaos monkey.

"Raising a family is hard. Unless they're buried close together"