If I am successful with picking someone's pockets, they notice that something has gone missing. This is all well and good, except that in the Druid Grove picking the pockets of Dammon results in the entire grove attacking you...even if you're nowhere near him and he didn't catch you. Am I the only one that finds this strange? When I picked other pockets, the owner usually came up and asked me about it and I would pass a check in order to shrug off suspicion. If this is working as intended, then I'm not sure how picking pockets is supposed to be a viable mechanic. My rogue sneaks, passes the pickpocket check, and gets away all before they notice and suddenly war breaks out 2 minutes later. Why?