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Deathknight Patrols #228398
07/05/04 07:54 PM
07/05/04 07:54 PM
Joined: May 2004
Posts: 3
New England
Babz728 Offline OP
stranger
Babz728  Offline OP
stranger

Joined: May 2004
Posts: 3
New England
Can anyone tell me how to get by the Deathknight Patrols? Am I supposed to sneak by them, or whack them, because they are tough for me. I have finished the 1st Battlefield dungeon, and I assume I need to get past these guys to get a key to open the second one.

Re: Deathknight Patrols [Re: Babz728] #228399
07/05/04 07:59 PM
07/05/04 07:59 PM
Joined: Mar 2004
Posts: 73
langy Offline
journeyman
langy  Offline
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Joined: Mar 2004
Posts: 73
you can either kill them for exp i did or use the sneak skill to get past them, they don't drop any keys or anything so it doesnt matter if u kill them or not


rocked! is very buggy
Re: Deathknight Patrols [Re: langy] #228400
07/05/04 08:00 PM
07/05/04 08:00 PM
Joined: Apr 2003
Posts: 307
NEO_CLAW Offline
enthusiast
NEO_CLAW  Offline
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Joined: Apr 2003
Posts: 307
and welcome to the forum <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

Re: Deathknight Patrols [Re: Babz728] #228401
07/05/04 08:12 PM
07/05/04 08:12 PM
Joined: Apr 2003
Posts: 457
G
Grim Offline
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Grim  Offline
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Posts: 457
I killed them for the exp also. They were a bit tough at your low level, but still not that hard.

Re: Deathknight Patrols [Re: Babz728] #228402
07/05/04 08:32 PM
07/05/04 08:32 PM
Joined: Mar 2003
Posts: 7,702
Germany
kiya Offline
veteran
kiya  Offline
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Joined: Mar 2003
Posts: 7,702
Germany
I killed them, too. Sneak in single mode - target them (CTRL) as soon as I can locate them on the mini map and get their bar, they run into my direction - I sneak a few steps away - they stop => I shoot again with arrows - and so on. I LOVED killing them <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />

Re: Deathknight Patrols [Re: kiya] #228403
07/05/04 08:33 PM
07/05/04 08:33 PM
Joined: Mar 2004
Posts: 73
langy Offline
journeyman
langy  Offline
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Posts: 73
i just charged and bashed them on the head not to difficult that way


rocked! is very buggy
Re: Deathknight Patrols [Re: langy] #228404
07/05/04 08:38 PM
07/05/04 08:38 PM
Joined: May 2004
Posts: 430
Blefescu
fable Offline
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Blefescu
Quote
i just charged and bashed them on the head not to difficult that way


Not even with their slowing spell?

I avoided 'em, until I finally realized that the reason my DK wasn't having any effect was that I'd invested my skill points in 1-handed slashing weapons, and was using 1-handed slashing weapons with a shield. Silly me, not realizing that adding a shield meant a sword's skill was useless! <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" /> So I downloaded the 1.41 patch, and am going to start again. Not sure whether to stay with tactical, though, or try something easier. But I don't want to knock over opponents by waving at 'em, either.

Re: Deathknight Patrols [Re: fable] #228405
07/05/04 11:25 PM
07/05/04 11:25 PM
Joined: May 2004
Posts: 29
Oregon, USA
SerAris Offline
apprentice
SerAris  Offline
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Posts: 29
Oregon, USA
Quote
I avoided 'em, until I finally realized that the reason my DK wasn't having any effect was that I'd invested my skill points in 1-handed slashing weapons, and was using 1-handed slashing weapons with a shield.


Wha'. wha? Wanna tell me why a shield would make your 1-handed sword slashing useless. Seems like my DK does damage with a shield but maybe I haven't noticed it's not as much? I know you get a little penalty for armor & shields but "wasn't having any effect"? If so, wouldn't early on, the spider's two handed sword be the weapon of choice if one-handed weapons don't work with shields. Please explain.

Here's another, how come there are so many more good swords than blunt weapons in the early game? Well, skeletons have their clubs but weapons merchants seem to have only swords, cutlasses, etc. but no bludgeoner weapons. Also, most games have blunt weapons do more damage to skeletons but I guess not in this one? TIA.

Re: Deathknight Patrols [Re: SerAris] #228406
08/05/04 12:33 AM
08/05/04 12:33 AM
Joined: Mar 2003
Posts: 27,952
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,952
Canada
The sword still has an effect, but there is no extra bonus from the 1 handed slashing skill if you are using a 1 handed slashing weapon with a shield.

Re: Deathknight Patrols [Re: Raze] #228407
08/05/04 12:47 AM
08/05/04 12:47 AM
Joined: May 2004
Posts: 430
Blefescu
fable Offline
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fable  Offline
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Posts: 430
Blefescu
Exactly as Raze said. All the points I'd invested in the bonuses to accuracy and damage did nothing, because I also had a shield equipped.

Re: Deathknight Patrols [Re: Babz728] #228408
11/05/04 05:27 PM
11/05/04 05:27 PM
Joined: Dec 2003
Posts: 48
A
akbar2 Offline
apprentice
akbar2  Offline
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Joined: Dec 2003
Posts: 48
Anybody else noticed that when you gain a level in the Battlefield area, the Deathknights on patrol also gain a level? Entered the Battlefield at level 7 - Deathknights were level 11. Just returned at level 9 and the Deathknights are level 13 and still damnably tough.

Re: Deathknight Patrols [Re: akbar2] #228409
11/05/04 07:06 PM
11/05/04 07:06 PM
Joined: Mar 2004
Posts: 73
langy Offline
journeyman
langy  Offline
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Joined: Mar 2004
Posts: 73
yeah i think thats cool cos i kill them easy and get betetr exp for it


rocked! is very buggy

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