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Joined: Sep 2017
Location: Manchester, UK
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stranger
Joined: Sep 2017
Location: Manchester, UK
Getting ensnared and wounded while exploring does nothing but annoy, especially with the sans AI, dumb-as-dishpan companions blindly following you. Does it really need to be a game mechanic?

Last edited by Darren Evans; 08/10/20 10:01 PM.

Raised by Necromancers, zombie outbreak survivor, coding & technology geek and chaos monkey.

"Raising a family is hard. Unless they're buried close together"
Joined: Oct 2020
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Joined: Oct 2020
Agreed. Unless its obvious stuff (like fire or lava) I don't think there should be stuff on the ground outside of combat that harms you.

Joined: Jan 2009
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Joined: Jan 2009
I think I took more damage from those stupid vines than from a couple encounters of combat. I think they blend in a little too well, even though they are animated.


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