I'm very happy with the tutorials already present in the game, but just like everyone else in this post, I agree they could use some more "meat" so to speak. For example, the priest has concentration based spells. Not knowing any better, I picked concentration spells for two out of my three starting cantrips. Later, I got really confused when trying to cast one concentration cantrip after the other and seeing the message saying: "Concentration Broken." Since then, I've developed the impression that you can only have one concentration spell active at a time, but I had no idea since just like Gray Ghost I'm not particularly familiar with D&D rules. Also, in the beginning of the game, it took me a while to realize that the tutorial tips were in the upper right corner of the screen below the map. I'll admit that I felt a bit stupid after struggling for a while to figure out the controls, when I discovered that they were right there waiting for me. Maybe some animation could be added to draw your visual attention to the tutorial messages? Say for example the icon appearing large at the center of the screen and then minimizing itself to the upper right corner after? Or alternatively, you could just have a small red circle growing bright then dim, sort of "breathing," to help draw your attention. Just some thoughts. Thanks for an amazing game Larian Studios!