A quick suggestion for the ability to hide out of combat when the party is grouped. If all of your party is grouped the entire party should probably start the hide action and move around like that unless they aren't grouped, or if that is of intentional design, possibly add a hide all key so that we wouldn't need to hide each individual party member.
A quick suggestion for the ability to hide out of combat when the party is grouped. If all of your party is grouped the entire party should probably start the hide action and move around like that unless they aren't grouped, or if that is of intentional design, possibly add a hide all key so that we wouldn't need to hide each individual party member.
Right on.
Same for jumping. The non-active members should attempt to mimic whatever the active lead character does.
I agree! Just think of the unintentional comedy of a fully battle ready stealthed rogue crawling around a tower with his Full-Plate wearing buddy going CLANK CLANK CLANK CLANK right behind him! Ha ha!
A quick suggestion for the ability to hide out of combat when the party is grouped. If all of your party is grouped the entire party should probably start the hide action and move around like that unless they aren't grouped, or if that is of intentional design, possibly add a hide all key so that we wouldn't need to hide each individual party member.
Right on.
Same for jumping. The non-active members should attempt to mimic whatever the active lead character does.
Jumping! yes, i had completely forgotten at how tedious it was to have to make ever member of the group jump an obstacle out of combat.
A quick suggestion for the ability to hide out of combat when the party is grouped. If all of your party is grouped the entire party should probably start the hide action and move around like that unless they aren't grouped, or if that is of intentional design, possibly add a hide all key so that we wouldn't need to hide each individual party member.
Right on.
Same for jumping. The non-active members should attempt to mimic whatever the active lead character does.
Jumping! yes, i had completely forgotten at how tedious it was to have to make ever member of the group jump an obstacle out of combat.
I agree whole heartedly with both suggestions here.
Jumping should also be a hotkey. (i'll have to check the key bindings again, perhaps it already is...)