I'v already mentioned it.
Yes, in P&P RPG you suppose to get xp for resolving encounters, not for killing anything that slightly looks hostile to you.
How you would resolve it is irrelevant. Outright combat, convincing hostile party go peacefully, or just stealth pass-by hostiles. As long as you dealt with potential hostiles - you get xp from them.
ONCE. Would you decide latter kill them anyway - you would get no additional xp.
Last edited by Redwyrm; 15/10/20 08:30 AM.