I am not sure if this has been posted, im sure some others have noticed, but the Ai targeting system is to inflexible. It seems that there is a prime target and they will go through 3 AoO to get to that prime target. Sure thats annoying but the real problem is when you know who the target is (poor poor gale) you can set him in a spot where he can not be reached ALL Ai will stop attacking and moving. I would give an example but i do not what to spoil but because of this and the ai waiting around a turn became a min long.