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Joined: Dec 2017
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Joined: Dec 2017
Maybe every class should get a little bit of choice when levelling up.

I know it's not in the holy book of 5e, but I'm an atheist so I don't care about holy books.


You can't be clever, decent and a magister. When you're clever and decent then you're not a magister. When you're clever and a magister then you're not decent. And when you're decent and a magister then you're not clever.

"Thou shalt not suffer a magister to live."
Joined: Sep 2017
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Have you played BG1/BG2?
In most cases you didn't have anything to say during levelling up.
From time to time, you could add weapon master point to the weapon or spend attribute points on thief, but that's all smile

Joined: Oct 2020
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I think this won't be an issue once you can multiclass. This will open up a much more interesting way to play each character. Its only a matter of time before it gets implemented.

Joined: Aug 2014
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Joined: Aug 2014
Strongly disagree. The game should be accurate to source material. Some classes don't get anything beyond more hit points upon leveling, and that's okay.


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