Larian Banner
Previous Thread
Next Thread
Print Thread
Page 10 of 14 1 2 8 9 10 11 12 13 14
#231228 02/07/04 09:27 PM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
Right... i sort of guessed that, but is there a defining list or is it all guess work.?
There is an awful lot of "Junk" in the game in't there?


Drink Up Ye Cider.
#231229 02/07/04 11:33 PM
Joined: Jun 2003
Location: Canada
D
veteran
Offline
veteran
D
Joined: Jun 2003
Location: Canada
You can see the ingredients you need when you ask him to combine the items.

And yes, the game makes Technology worthwile.

#231230 03/07/04 04:15 AM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
All it says in the "Book" is Item 1 + Item 2?
Like i say it's guess work then??
On the maps is there no way to tag places , like shops etc.?


Drink Up Ye Cider.
#231231 03/07/04 12:35 PM
Joined: Jun 2003
Location: Canada
D
veteran
Offline
veteran
D
Joined: Jun 2003
Location: Canada
Quote
All it says in the "Book" is Item 1 + Item 2?
Like i say it's guess work then??
On the maps is there no way to tag places , like shops etc.?

If you see "Item 1 + Item 2" it means you cannot make the object yet. If you can, it will show the ingredients.
Magnus can make items in the Smithy tech.

Shops are automatically marked.

#231232 03/07/04 01:18 PM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
"Magnus can make items in the Smithy tech."... Ummm....what does that mean mate?


Drink Up Ye Cider.
#231233 03/07/04 04:47 PM
Joined: Mar 2003
Location: Australia
veteran
Offline
veteran
Joined: Mar 2003
Location: Australia
It means that in the technology branch of smithing, that Magnus knows how to make items for you. He just needs the right materials. He will learn more as he goes up levels. Check his stats and the smithing tree to see what he needs to make each object and then try and find those bits.

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />


I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
#231234 04/07/04 06:22 PM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
I've just "Had" 3 girls at Madam Lil's, <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> fell unconcious each time <img src="/ubbthreads/images/graemlins/up.gif" alt="" />, reminds me of an old joke...."What do you get after 5 days of sex?"...."A weekend".....Get it?...Weekend....Weak-end, get it!


Drink Up Ye Cider.
#231235 05/07/04 08:41 PM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
Bloomin' stuck int I ! !
Can't get into the Bates place in tarrant, wandering around pretty aimlessly, starting to lose patience with the game!!!! <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />


Drink Up Ye Cider.
#231236 06/07/04 03:47 AM
Joined: May 2004
Location: Blefescu
addict
Offline
addict
Joined: May 2004
Location: Blefescu
If you haven't completed sufficient quests to gain you legit entry to Bates, and you can't talk your way past his sentry, there's still a secret passage through the mausoleum. It's got locked doors and some pretty nasty traps, so be prepared.

#231237 06/07/04 04:10 AM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
I have done an awful lot of quests in Tarrant, any idea which one/one's i have to do to gain entry into the Bates place because my Lockpick skills or should i say Virgil's are pretty useless, even though i am currently level 15.
I have looked through my log book and can't see any quests left that are relevant to the Bates. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />


Drink Up Ye Cider.
#231238 06/07/04 11:10 AM
Joined: Dec 2003
Location: MŁnchen
addict
Offline
addict
Joined: Dec 2003
Location: MŁnchen
Hmm, ask the guard before the gate after needing help. Then he should tell you, that one factory needs help with some intruders. After solving this quest you are able to go to Mr. Bates.


Quem dei diligunt, adulescens moritur. Titus M. Plautus
#231239 07/07/04 01:19 AM
Joined: Jan 2004
Location: USA
enthusiast
Offline
enthusiast
Joined: Jan 2004
Location: USA
I ordered Arcanum and Amazon must have been in a rush to get rid of it because it came 2 days later (using UPS ground shipping which usually takes 5-7 days). I installed it, read most of the manual, began playing and got so confused with all the buttons on the interface, I uninstalled it. I think I'll save it for another time when my frustration level has moved up a couple of notches. For the time being, I'll stick with learning how to use Morrowind's construction set. That seems to be a whole lot easier. (Sad, but true!)


Faralas <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />

#231240 07/07/04 04:09 AM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
It can seem quite daunting, i am currently level 17 mage type character and have still not managed to get any training from anybody and i couldn't open a tin of beans let alone a locked door!!!, but my mage skills seem quite awsome for the level i'm at!!


Drink Up Ye Cider.
#231241 07/07/04 11:58 AM
Joined: May 2004
C
member
Offline
member
C
Joined: May 2004
spick,
what kind of training are you looking for?

also, as a side note, it would appear your cider has gone bad on you. i'd not drink black cider. but that's just me, mr. vegas...

#231242 07/07/04 01:28 PM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
Hello Chud <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
Any kind of training!! whoever i talk to say i have not got enough experience,just when do you have enough, Christ, i'm level 17 at the momment!!
And just how am i or Virgil supposed to open locks i have lockpicks but we fail every time.
Virgil always says "I'll do that for you" but he fails!!!
Oh and by the way Chud...It could be Cider and Black. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

Last edited by spick; 07/07/04 01:29 PM.

Drink Up Ye Cider.
#231243 07/07/04 03:42 PM
Joined: May 2004
C
member
Offline
member
C
Joined: May 2004
all the training has certain preerquisites based on a base stat. so for melee, it's strength. you have to have a certain strength value and have put points in the skill before you can get teaching in it. for gambling, i think it's perception. if you give me a particular skill you want to learn i can tell you what the minimum stats are to learn it.

#231244 07/07/04 05:38 PM
Joined: May 2004
Location: Blefescu
addict
Offline
addict
Joined: May 2004
Location: Blefescu
Chud's right. Experience isn't a matter of general level, as much as it's a matter of level in a given attribute.

#231245 07/07/04 06:48 PM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
Well i'm playing as an Earth Elementalist at the moment, what would you suggest?
I am playing as a mage but i have magnus in my party at the mo' who is a techie, my question is ...should i still collect junk for magnus or not bother with it?

Last edited by spick; 07/07/04 07:50 PM.

Drink Up Ye Cider.
#231246 07/07/04 09:45 PM
Joined: May 2004
C
member
Offline
member
C
Joined: May 2004
ah, bach. ok. if you're using the autolevel scheme for earth elementalist, you won't be getting any points put into skills. the points automatically go into stats and magic. you can only master magic (once you get 5 points in a discipline) and all the masters are in tulla, which you are a long way from. however, even the autoleveler will only take you up to about l24 or so before you top out. the game was set up so you could take, at the least, a major and minor "career path". dodge isn't a bad skill for a mage, however i went with persuasion. fun skill, that; opens up lots more dialgue and lets you have more followers. stay away from tech skills, obviously. you could also go with bow, throwing (keep to boomerangs and such, no techie stuff). i have the autolevel up scheme for earth elementalists if your interested in where your points are going.

remember that in order to be an apprentice in any skill, you have to have 1 point already in it. 3 for expert, 5 for master. no one will teach you until you have at least that. plus the level before it taught. in other words, to be a master, you have to be an expert first; you can't go straight from apprentice to master.

magnus autolevels smithy and mechanical. check the schematics for those two skills and see what stuff you need for it. i wouldn't hoard a ton of crap unless you've got a house (which i would get if i were you). after that, just keep all the junk in a couple of chests/drawers and if you need 'em - hey presto!. most of the stuff he makes can be sold for a decent penny. oh, i have his autolevel scheme too if you want. he just goes to 4 on those two and then goes max hp, str, const, max hp, str, const.....

any other questions?

#231247 08/07/04 04:19 AM
Joined: Apr 2003
spick Offline OP
veteran
OP Offline
veteran
Joined: Apr 2003
Right...so i'm level 19 in Earth Scheme,should i quit that now in your opinion and start putting points in those and some other skills for a while, because it has put up things like Intelligance,Constitution and the like as well?


Drink Up Ye Cider.
Page 10 of 14 1 2 8 9 10 11 12 13 14

Moderated by  ForkTong, Larian_QA, Lar_q, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5