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#231268 13/07/04 06:18 AM
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C'mon you tease, spill the beans.
If it's a spoiler either use the spoiler code or better still PM me,OK. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />


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#231269 13/07/04 11:22 AM
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it's just a pretty tough fight. you'll see. just make sure you explore all the way down the path after you leave his house.

#231270 13/07/04 12:49 PM
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One more thing - the Liam quest is good to get extra experience if someone feels like it. Just wait with delivering the "coup de grace" (death-blow) until You feel like it or until no more opponents appear. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

#231271 14/07/04 11:38 AM
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They just kept coming so after some thought i chucked the Magical trap on the portal and hey presto! they were no more.
The news broke his mothers heart, i could never be a Copper delivering bad news like that!
Anyways i am now in the mines in the Black mountains down to level 3 at this time. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
Oh and i forgot to mention, i now have the Teleport spell, that should save some time, but will i miss out on random encounters???


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#231272 14/07/04 12:03 PM
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yep, using teleport will preclude random encounters. if you're aching for a random fight, you can always just trudge out into the world map and wander about a bit. the teleport spell is good for *avoiding* random encounters. once you get up in level a bit they aren't so much fun anymore. one of the things that was supposed to be in the game that didn't seem to work was r.e.s leveling up with you.

enjoy the black mountains!

#231273 14/07/04 08:29 PM
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Right then, i have put a point into Spot Trap, but i couldn't spot a trap if it came up and bit me on the nose!!Why is that??
It does not show up when i select skills either but it does show up in the character screen so how do i use it?


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#231274 14/07/04 09:30 PM
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i think traps are tech, but could be wrong. also you only have one point in it so you probably far enough into the game now that the traps are too sophisticated to spot with only one point.

i never did much with traps though, so i'm not a good person to ask...

#231275 15/07/04 06:02 AM
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Yeh I think you could be right there 'cos I have Disarm Trap as well and I couldn't Dis-Arm a Snake if you know what I mean! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />


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#231276 15/07/04 11:40 AM
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i did a little research and traps are definitely mechanical. also, it's a passive skill which means you don't do anything to use it. if you walk by a trap and "spot" it, you'll get a floater message.

#231277 15/07/04 12:04 PM
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A mage might use a special spell to spot traps - one can buy it in scroll form (one time use for a certain period of time) or learn it. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

#231278 15/07/04 08:39 PM
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I had the scroll from the black mountain mines, they are two a penny in there as are the traps!


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#231279 15/07/04 09:44 PM
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As far as I remember that is one of the few places where You can get a handful of those scrolls. In fact, I have found the spot trap ability (both magical and technological) rather useless besides two or three areas. However You may always look for spot trap scrolls in mages shops in You need them.

#231280 16/07/04 07:28 AM
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i did a little research and traps are definitely mechanical.


Spot Traps is a neutral thieving skill which has no effect on your tech aptitude. Disarm Traps is the tech skill you might be thinking of.

Unless of course I am hideously mistaken.

#231281 16/07/04 11:15 AM
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Woo-Hoo, even though my mage has a magical aptitude of 99 he at last managed to spot a trap this morning whilst I was exploring the Ancient Temple. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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#231282 16/07/04 12:15 PM
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Spick, and how many did he step on before that? <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

#231283 16/07/04 12:27 PM
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i think you're right about spotting traps not affecting your m/t aptitude. i was basing my comments on the fact that there are two kinds of traps - mechanical and magic. after you get (i think) expert in spot traps, you can spot both kinds; until then only mechanical. since there is a m/t bias involved in spotting traps, i figured that if you had a high magic app it might hurt your chances of spotting one.

of course, i could be horribly wrong as well...

#231284 16/07/04 04:45 PM
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Woo-Hoo, even though my mage has a magical aptitude of 99 he at last managed to spot a trap this morning whilst I was exploring the Ancient Temple. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


It's based on your Perception. Get your Dexterity high enough and you'll notice yourself dodging even without any points in the skill.

Arcanum is complex, wonderful, and mysterious. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

#231285 16/07/04 09:39 PM
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Spick, and how many did he step on before that? <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

Oh....Only the odd Umpteen or so.
Also learned the control undead skill today, that is way cool. <img src="/ubbthreads/images/graemlins/cool.gif" alt="" />
This game is getting better by the minute. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />


Drink Up Ye Cider.
#231286 19/07/04 04:07 AM
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Ummm........Still don't know how to "Use" Magical weapons!! I read thru the manual and it says about being able to use magical spells that come with some magical weapons and putting the spells into the available slots on the weapon.
I can see the slots but can not seem to be able to put any spells in those slots.
I am not getting confused with the "Hot Slots" if that is what you might think.
[color:"yellow"] H...E...L...P...!...! [/color]


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#231287 19/07/04 12:18 PM
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what spells in particular are you trying to use? iirc, if it's an offensive spell it works automatically on a hit but my memory is hazy. i do know the weapon shows what percent of the magic you get based on your apptitude, so you should be getting full effect.

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