So I took a look at all GoG Reviews for BG3 and wrote a summary
I was bored, apparently. Here it goes:
Most frequent complaints:
Almost 20 people pointed out that BG3 does not feel like Baldurs Gate. Most did not provide a long explanation.
About 10 people agreed that it does not feel like Baldurs Gate but had no problem with it
5 people found the dice rolling to bee too frequent, too influential in the story or annoying
5 people wanted the game to feature Real time combat with pause
At least 3 people found the companions to be unlikeable
Less frequent complaints:
A few people wanted more control over the camera
A few people found the dialogue entertaining in an unintended way
Two people found the goblins too strong and too intelligent
Two people found the game too linear
Two players found the combat to be too difficult
Two players found the colors to be too bright. Probably this is also true for some of the more generic "Does not feel like BG" comments
Two people wanted more controls for the camera
Two players found the Area of Effect damage types to be too common
Single mentions:
Exploration tedious, Camera should not reveal enemies out of sight, Combat boring, Too much loot, Chain system annoying,
Teleport to camp breaks immersion, Kagha killing child unacceptable, Too many exotic characters for faerun, Please no bearded females, Lack of choice for deity,
character creation too shallow, Charisma and persuasion overpowered, Party too small, Game explains too little about the world
Positive remarks:
About a dozen players praised the many choices.
About ten players found BG3 to be a good representation of 5E or the tabletop experience
Some players liked that there is a lot to explore
A few players found the combat interesting