All my characters are at level 4, I have not gone to the Goblin Camp yet but i have tried and tried to win at the Whispering Spiders and the Hag, I can not beat any of them. I watch some videos of guys who have done those and they make it look so easy, i cant figure out what im doing wrong or what, im at a loss, i wish there was a difficulty bar to adjust or something cause im just not able to win at either of them maps.
Any help or tips what not would be appreciated, thanks!
This is a game that really demands you understand the "rules".
I don't know what your builds are, but here are some pointers:
1. There are two stats that affects your physical damages. Strenth and Dexterity. Most melee weapons work with Strength. Ranged weapons and weapons with the "Finesse" tag uses Dexterity.
2. Dexterity dictates armor class, AC for most classes. No armor and light armor get's a bonus to AC equal to your Dexterity modifier. Medium armor has a maximum of +2
3. On the topic of modifiers. Your modifier increases by 1 for every 2 ability score you have above 10. Your main ability scores should be 16 at best, 14 at minimum at character creation. Constitution should usually always be over 10.
4. Pay attention to the "to hit % Box" in the lower left corner, notice if there is red or green arrows. Being behind an enemy gives you advantage on attacks. Shooting into shadows gives disadvantage. (dis)advantage means you roll two to hit dice and keep the highest/lowest based on if its advantage. So this is huge. ALWAYS HIT THE ENEMY IN THE BACK!
5. Som attacks are "Save based" there the enemy rolls a save against your spell's Difficulty Class. The DC is dictated by your spell casting stat. Wizards use Intelligence, Clerics use Wisdom, Warlocks use Charisma. Keep these abilities as high as possible on these classes.
6. Health Potions and Food heal you during combat. It's a bonus action. Use it when you start taking damage.
7. Keep a balanced team. I prefer having Shadowheart, Astarion, Wyll or Gale and myself. If I play warlock or Wizard then I will take Lae'zel. I always pick Thief on Astarion and Battle Master on Lae'zel. Everyone are decent at both range and melee. Try to not run in to hit things in melee if it will put you in too much of harms way.
8. Don't rush in. Use the terrain to your advantage. Hide, make them come to you.
9. Focus fire. The enemy will hurt just as much if they are at 1 HP, overkill is better. Try taking down the low HP mobs first.
10. Be aware of your surroundings. Don't get pushed off a cliff etc. But you should push people around as much as you can!
11. Use crowd control. Learn how to use Fog Cloud, Hold Person, Sleep etc to your advantage.
12. Spell Slots are there to be used, but use them against the scary opponents. Don't waste a spell if you have a low to hit chance, use a Save based spell, or a cantrip then.
That's my pointers for now. You can of course also use dippable weapons etc, but I personally don't. I have no real trouble surviving battles. Combat is a nail biter in this game.
At a deeper note, figuring out what each class can do to really boost their damage output is also key.