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All fans of BG1&2 as well as D&D Your opinions and objective criticism is requested

What else should change about BG3 to make you as a fan of both of the above mentioned games happy?

Have fun with this thread

Your KuseBlack

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Dont think 1 single thread can handle all the different opinions that you are asking for wink

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Add Day and light cycle. If Solasta a company of 17 people can do that I hope Larian can too. It felt immersive to see the days changes in Solasta and fighting at night was more dangerous.

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Day and night cycle, seems strange not to have it in a bg. Also, random encounters/attacks at camp when trying to rest would be good.

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Basically.... a closer implementation of 5e rules, that only deviates where necessary.

Don't get me wrong, I like the game but it's not really D&D with all the unnecessary deviations from 5e. Things like a day/night cycle and random encounters would be great, of course, but I can see why they didn't do it.

Last edited by Kendaric; 21/10/20 06:32 PM.
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There are many things to change but I really think Larian can do it !
Here are a few important things to me

- More D&D and/or less DoS
-- surfaces
-- bonus action (jump, shove, advantages,...)
-- monsters abilities
-- improved (or just "good") resting system
-- no dipping
--...

- More BG and/or less DoS
-- way more companions, I don't care about origins being playable
-- better UI (actually very random)
-- increased party size (6 is better, 5 is ok...)
-- D/N cycle
-- character selection/movement
-- ammo management
-- ...

More FR and/or less DoS
- consistent bestiary
- consistent locations
- consistent visual effects/animations

Last edited by Maximuuus; 21/10/20 08:01 PM.
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Wow, in one thread? You are a brave... person. wink

1) Proper party control/managment. Let us control all party members at once, not only the currently selected one who the others are "chained" to... proper selection and formations.
2) Portraits should be right clickable to open inventory, and we should be able to cast/use items on portraits.
3) ... general, proper inventory management.
4) Ammunition and other resources.
5) Day/night cycle, fog of war.
6) Overworld map with random encounters and respawning monsters/randomized encounters on area maps.
7) Custom hirelings/mercenaries to replace party members.
8) Proper camping system with characters/hirelings filling certain roles, like hunting for rations, guard duty and crafting.
9) Proper implementation of 5e combat. Dial down on the surface effects and bonus actions. Stick to MM.
10) Keep classes distinct.
11) Proper 5e skill rules imp mentation. Use the D&D loot tables.
12) More detailed, "realistic" handling of gear (no floating swords!)
13) ...and so on, and so on, and so on.

Last edited by WarBaby2; 21/10/20 07:14 PM.
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What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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1. get rid of surfaces and barrelmancy
2. get rid of every enemy having ludicrous amounts of grenades and/or hitpoints
3. get rid of playable origin characters that also double as companions
4. get rid of the "evil has to be chaotic stupid" mindset
5. get rid of the "combat is more important than story/dialogues" mindset (why no xp for non-combat options)
6. get rid of the gazillion (mostly empty) containers


Last edited by Moirnelithe; 21/10/20 07:19 PM.
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Originally Posted by Moirnelithe
1. get rid of surfaces and barrelmancy
2. get rid of every enemy having ludicrous amounts of grenades and/or hitpoints
3. get rid of playable origin characters that also double as companions
4. get rid of the "evil has to be chaotic stupid" mindset
5. get rid of the "combat is more important than story/dialogues" mindset (why no xp for non-combat options)
6. get rid of the gazillion (mostly empty) containers


+1

Only one I dont have that much of an issue with is #3. I think Larian kinda likes their origin characters and honestly they dont bother me that much.

The rest. So much this laugh

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Originally Posted by [DE
KuseBlack]What else should change about BG3 to make you as a fan of both of the above mentioned games happy?


*cough**cough*the name*cough*

or dropping the 3 and adding a nice fat subtitle.


"Tiax rules. Make way."
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BG:3 will earn the 3 in the title by unveiling that Jaheira is behind the Absolute plot in order to save her former companion CHARNAME, who stayed/became mortal (again), from to a divine plot against her/him.

You will be able to import a final ToB save and either join, or oppose, Jaheira and CHARNAME in an ultimate fight over redemption, love and divine ascension.

Last edited by TimVanBeek; 21/10/20 08:34 PM.
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I think the game is already heading in a very good direction. The only thing I lament is the party size limit. Four characters make a fight doable, but six characters make it a party.


Some folks are born made to wave the flag
They're red, white and blue
And when the band plays "Hail to the Chief"
They point the cannon at you, Lord
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Originally Posted by TimVanBeek
BG:3 will earn the 3 in the title by unveiling that Jaheira is behind the Absolute plot in order to save her former companion CHARNAME, who stayed/became mortal (again), from to a divine plot against her/him.

You will be able to import a final ToB save and either join, or oppose, Jaheira and CHARNAME in an ultimate fight over redemption, love and divine ascension.


You are aware Abdel IS his canon name by now... laugh

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Originally Posted by WarBaby2
You are aware Abdel IS his canon name by now... laugh


No, because I don't read books. Well, at least not books about video games (although I was looking forward to the Tetris movies). And this is about video games, this is about player's agency, this is about importing your very own CHARNAME, and then, like, killing him off before he ascends as the new god of murder again, if he happens to be evil and the PC is good. Or vice versa.

This is about connecting the dots, about earning the 3 in BG:3.

Oh, and I would also like to romance Jaheira, again.


Last edited by TimVanBeek; 21/10/20 08:51 PM.
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this game couldnt get me as BG1 & 2. The camera prevents me from getting into ti :c

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Originally Posted by TimVanBeek
Oh, and I would also like to romance Jaheira, again.


Haha, with you there. wink

I got what you meant, it was a joke...

...and it's CHARNAME's canon name according to the 5e module "Murder in Baldur's Gate", which was a prequel to "Descent into Avernus", which was the prequel to BG3... f*** the novels.

Last edited by WarBaby2; 21/10/20 09:01 PM.
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More D&D, less DOS.

However, looking at previous Larian EA, I think we can expect them to dig their heels in on the decisions they have already made, so I don't expect us to get any changes in this area.

Also, the BG novelizations are widely regarded as some of the worst fantasy books ever written.

That people flaunt hem as "canon" is disappointing.

Last edited by tsundokugames; 21/10/20 09:02 PM.
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"You must gather your party before venturing forth"

This is a staple of Baldur's gate wink

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Originally Posted by Old-School-Gamer
"You must gather your party before venturing forth"

This is a staple of Baldur's gate wink


and is actually impossible in BG3. There is no "gather" process.

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